StyleTTS2 – open-source Eleven-Labs-quality Text To Speech
31–40 of 245 posts
Re: StyleTTS2 – open-source Eleven-Labs-quality Text To Speech
#32Funnily enough, the TTS2 examples sound better than the ground truth [0]. For example, the "Then leaving the corpse within the house [...]" example has the ground truth pronounce "house" weirdly, with some change in the tonality that sounds higher, but the TTS2 version sounds more natural. I'm excited to use this for all my ePub files, many of which don't have corresponding audiobooks, such as a lot of Japanese light…
Re: StyleTTS2 – open-source Eleven-Labs-quality Text To Speech
#33Funnily enough, the TTS2 examples sound better than the ground truth [0]. For example, the "Then leaving the corpse within the house [...]" example has the ground truth pronounce "house" weirdly, with some change in the tonality that sounds higher, but the TTS2 version sounds more natural. I'm excited to use this for all my ePub files, many of which don't have corresponding audiobooks, such as a lot of Japanese light…
how are you planning on using this with epubs? i'm in a similar boat. would really like to leverage something like this for ebooks.
Re: StyleTTS2 – open-source Eleven-Labs-quality Text To Speech
#34We're now at "free, local, AI friend that you can have conversations with on consumer hardware" territory. - synthesize an avatar using stablediffusion - synthesize conversation with llama - synthesize the voice with this text thing soon - VR - Video wild times!
Re: StyleTTS2 – open-source Eleven-Labs-quality Text To Speech
#35Re: StyleTTS2 – open-source Eleven-Labs-quality Text To Speech
#36We're now at "free, local, AI friend that you can have conversations with on consumer hardware" territory. - synthesize an avatar using stablediffusion - synthesize conversation with llama - synthesize the voice with this text thing soon - VR - Video wild times!
I’m sure I have a lot of reading up to do first, but is it a safe assumption that I’d be better served running this on an m2 mbp rather than tax out my desktop’s poor 3070 running it on top of Skyrim VR?
Re: StyleTTS2 – open-source Eleven-Labs-quality Text To Speech
#37HN title at present is "StyleTTS2 – open-source Eleven Labs quality Text To Speech". Actual title at the far end doesn't name any particular other product; arXiv paper linked from there doesn't mention Eleven Labs either. I thought this sort of editorializing was frowned on.
So it is extremely notable for an open source system to be able to approach this level of quality, which is why I'd imagine most would appreciate the comparison. I know it caught my attention.
Re: StyleTTS2 – open-source Eleven-Labs-quality Text To Speech
#38Earlier quoted context omitted.
I think you mis-parsed the disclaimer. It's just warning people that cloned voices come with a different set of rights to the software (because the person the voice is a clone of has rights to their voice).
(Don’t let’s derail the conversation, please, but “disclaimer” is completely the wrong word here. This is a condition of use. A disclaimer is “this isn’t mine” or “I’m not responsible for this”. Disclaimers and disclosures are quite different things and commonly confused, but this isn’t even either of them.)
What bugs me overall is that it's usually vapid mimicry of a phrase they don't even understand.
Re: StyleTTS2 – open-source Eleven-Labs-quality Text To Speech
#39We're now at "free, local, AI friend that you can have conversations with on consumer hardware" territory. - synthesize an avatar using stablediffusion - synthesize conversation with llama - synthesize the voice with this text thing soon - VR - Video wild times!
Which consumer gpu runs llama 70B?
Re: StyleTTS2 – open-source Eleven-Labs-quality Text To Speech
#40I tested StyleTTS2 last month, my step-by-step notes that might be useful for people doing local setup (not too hard): https://llm-tracker.info/books/howto-guides/page/styletts-2 Also I did a little speed/quality shootoff with the LJSpeech model (vs VITS and XTTS). StyleTTS2 was pretty good and very fast: https://fediverse.randomfoo.net/notice/AaOgprU715gcT5GrZ2
> inferences at up to 15-95X (!) RT on my 4090 That's incredible! Are infill and outpainting equivalents possible? Super-RT TTS at this level of quality opens up a diverse array of uses esp for indie/experimental gamedev that I'm excited for.
If you mean could you inpaint and outpaint text...yes, by inserting and deleting characters.
If you mean could you use an existing voice clip to generate speech by the same speaker in the clip, yes, part of the article is demonstrating generating speech by speakers not seen at training time