Activision is also actively selling the Zork collection on Steam. I'd expect that to show up on Gamepass. It includes: Zork I, Zork II, Zork III, Beyond Zork, Zork Zero, and Planetfall https://store.steampowered.com/app/570580/Zork_Anthology/
Microsoft consumes Activision; and a plea
31–40 of 163 posts
Re: Microsoft consumes Activision; and a plea
#32Games made before I was born whose copyright won't expire until long after I'm dead. They ought to be public domain by now. In fact, games should have a shorter copyright term since they're harder to preserve and less valuable over time. I still have a box legally-purchased of Zork games (CDROM editions) and manuals and a copy of Planetfall here, but should I feel any shame about pirating them? I don't think I should…
All copyright is way too long but authors go completely off-piste at anyone who suggests that it should be something more reasonable (I kinda like 21 years myself). Part of the issue is that the loudest voices are that 0.01% of authors whose work still has some commercial value decades after its creation.
Re: Microsoft consumes Activision; and a plea
#33Earlier quoted context omitted.
All copyright is way too long but authors go completely off-piste at anyone who suggests that it should be something more reasonable (I kinda like 21 years myself). Part of the issue is that the loudest voices are that 0.01% of authors whose work still has some commercial value decades after its creation.
Make a copyright cost 1$ to register. You have to re-register every year. Each year, the registration cost doubles.
Re: Microsoft consumes Activision; and a plea
#34Earlier quoted context omitted.
All copyright is way too long but authors go completely off-piste at anyone who suggests that it should be something more reasonable (I kinda like 21 years myself). Part of the issue is that the loudest voices are that 0.01% of authors whose work still has some commercial value decades after its creation.
> All copyright is way too long but authors go completely off-piste at anyone who suggests that it should be something more reasonable (I kinda like 21 years myself). > Part of the issue is that the loudest voices are that 0.01% of authors whose work still has some commercial value decades after its creation. My favorite scheme is that all copyright last for 10 years by default. You can register it for $100 for anoth…
I actually have the opposite view: I'm more worried about a small-time author that say, makes living on a low-volume text or training book, than I am protecting Mickey Mouse.
Re: Microsoft consumes Activision; and a plea
#35Games made before I was born whose copyright won't expire until long after I'm dead. They ought to be public domain by now. In fact, games should have a shorter copyright term since they're harder to preserve and less valuable over time. I still have a box legally-purchased of Zork games (CDROM editions) and manuals and a copy of Planetfall here, but should I feel any shame about pirating them? I don't think I should…
Piracy is preservation. The only reason works are preserved tomorrow, is because somebody is pirating them today.
Re: Microsoft consumes Activision; and a plea
#36Games made before I was born whose copyright won't expire until long after I'm dead. They ought to be public domain by now. In fact, games should have a shorter copyright term since they're harder to preserve and less valuable over time. I still have a box legally-purchased of Zork games (CDROM editions) and manuals and a copy of Planetfall here, but should I feel any shame about pirating them? I don't think I should…
Re: Microsoft consumes Activision; and a plea
#37Games made before I was born whose copyright won't expire until long after I'm dead. They ought to be public domain by now. In fact, games should have a shorter copyright term since they're harder to preserve and less valuable over time. I still have a box legally-purchased of Zork games (CDROM editions) and manuals and a copy of Planetfall here, but should I feel any shame about pirating them? I don't think I should…
In fact, you should feel no shame about actively preserving your particular copy of those games. You never know who has a release that has not been preserved. Piracy is preservation. The only reason works are preserved tomorrow, is because somebody is pirating them today.
You will run into legal problems if you try distributing those archives/backups, but simply making them for your own use is perfectly legal.
Obligatory IANAL.
Re: Microsoft consumes Activision; and a plea
#38Games made before I was born whose copyright won't expire until long after I'm dead. They ought to be public domain by now. In fact, games should have a shorter copyright term since they're harder to preserve and less valuable over time. I still have a box legally-purchased of Zork games (CDROM editions) and manuals and a copy of Planetfall here, but should I feel any shame about pirating them? I don't think I should…
You can play Zork in COD Black Ops (and ColdWar I think) ;)
Re: Microsoft consumes Activision; and a plea
#39Earlier quoted context omitted.
In fact, you should feel no shame about actively preserving your particular copy of those games. You never know who has a release that has not been preserved. Piracy is preservation. The only reason works are preserved tomorrow, is because somebody is pirating them today.
The law explicitly permits making copies of computer programs for archival and backup purposes.[1] You will run into legal problems if you try distributing those archives/backups, but simply making them for your own use is perfectly legal. Obligatory IANAL. [1]: https://www.law.cornell.edu/uscode/text/17/117
Re: Microsoft consumes Activision; and a plea
#40Games made before I was born whose copyright won't expire until long after I'm dead. They ought to be public domain by now. In fact, games should have a shorter copyright term since they're harder to preserve and less valuable over time. I still have a box legally-purchased of Zork games (CDROM editions) and manuals and a copy of Planetfall here, but should I feel any shame about pirating them? I don't think I should…
All copyright is way too long but authors go completely off-piste at anyone who suggests that it should be something more reasonable (I kinda like 21 years myself). Part of the issue is that the loudest voices are that 0.01% of authors whose work still has some commercial value decades after its creation.
… so maybe it would be useful to have a law that protects the preservation of old media, allowing the public to legally break DRM, copy distribute and shift it to new platforms after a number of years… without necessarily granting rights to economic exploitation of the characters, story, etc. or making new derivative works.