Earlier quoted context omitted.
Nocturne (1999) was the first real use of cloth physics I saw in a game.
I remember Thief (1998) as having curtains that moved while hiding behind them.
Cloth Simulation
31–40 of 46 posts
Re: Cloth Simulation
#32Any way to have a second sphere?
Re: Cloth Simulation
#33Playing with 3DS Max 5 in high school was such a “portal to the future” feeling. I loved the physics and cloth sims. But come to think of it… has anyone ever seen a cloth simulation where the cloth can be more realistically rolled up or knotted, twisted, or otherwise doing things requiring a sense of volume and mass?
Straight from the oven (paper from SIGGRAPH 2023): "Multi-Layer Thick Shells" ( https://youtube.com/watch?v=z1Wc5DvC2Wk ) Extends the FEM model to accommodate for thick shell-like structures, like yoga mats, leather, and wrinkles on matrices. Also you might want to check out the IPC papers (particularily C-IPC, since you said you're interested in cloth: https://www.youtube.com/watch?v=jvBSDXxsgRA ). A new class of si…
This is what I got hung up on. I was doing some independent research on real-time cloth simulation for sailboats and I reached the conclusion that the physically accurate techniques are not real-time. I was looking at simulating tensions applied at specific vertices of the sail, the stiffness of the cloth, wind pressures, etc... and I gave up on finding anything that was doing it in real-time.
Am I wrong? Or is there a SIGGRAPH paper I haven't found yet :P
Re: Cloth Simulation
#34Seems like no collision is detected if you move the ball through the cloth fast enough.
Re: Cloth Simulation
#35Re: Cloth Simulation
#36Re: Cloth Simulation
#37Nice. How long until I can scan my body with my iPhone and then try on virtual clothes so I can buy them if they fit me?
Re: Cloth Simulation
#38Earlier quoted context omitted.
Straight from the oven (paper from SIGGRAPH 2023): "Multi-Layer Thick Shells" ( https://youtube.com/watch?v=z1Wc5DvC2Wk ) Extends the FEM model to accommodate for thick shell-like structures, like yoga mats, leather, and wrinkles on matrices. Also you might want to check out the IPC papers (particularily C-IPC, since you said you're interested in cloth: https://www.youtube.com/watch?v=jvBSDXxsgRA ). A new class of si…
> though computation time is still an issue This is what I got hung up on. I was doing some independent research on real-time cloth simulation for sailboats and I reached the conclusion that the physically accurate techniques are not real-time. I was looking at simulating tensions applied at specific vertices of the sail, the stiffness of the cloth, wind pressures, etc... and I gave up on finding anything that was do…
Re: Cloth Simulation
#39Earlier quoted context omitted.
> though computation time is still an issue This is what I got hung up on. I was doing some independent research on real-time cloth simulation for sailboats and I reached the conclusion that the physically accurate techniques are not real-time. I was looking at simulating tensions applied at specific vertices of the sail, the stiffness of the cloth, wind pressures, etc... and I gave up on finding anything that was do…
Have you looked into Small Step XPBD (introduced in the paper "Small Steps in Physics Simulation ")? It's the most efficient nonlinear dynamics integrator/solver I've come across, and luckily one of the simplest, too! (Keeping in mind that simplest nonlinear solver is a relative metric.) I've been able to simulate very stiff materials like bone by updating the sim at 6000 steps/second. The exact number of steps/secon…
Re: Cloth Simulation
#40Playing with 3DS Max 5 in high school was such a “portal to the future” feeling. I loved the physics and cloth sims. But come to think of it… has anyone ever seen a cloth simulation where the cloth can be more realistically rolled up or knotted, twisted, or otherwise doing things requiring a sense of volume and mass?
https://pixartimes.com/2012/04/09/close-up-the-amazing-desig...
"To achieve the mass of Fergus' kilt, the drape going across his chest has eight layers of cloth folded over and interacting with each other and other garments. The left, right and back sides of the drape have six layers each."
In motion:
https://www.youtube.com/watch?v=T1SBjAuMN6A
See also: