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Baldur's Gate 3: New Standard for the RPG Genre?

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Re: Baldur's Gate 3: New Standard for the RPG Genre?

#31
post #12

Earlier quoted context omitted.

> Does that magic and sense of free time to dig deep into something ever come back? Cut down on tv series and your gaming time suddenly shows up :)

Yes-but watching tv is a social~ish event, i.e with your SO. It’s really not my personal time.

Dunno, I go on walks and evenings out with the SO.

Re: Baldur's Gate 3: New Standard for the RPG Genre?

#32

> However, some devs are urging players not to rate all other games in the genre by such a high standard, appealing to Larian Studios’ unique combination of vast experience and resources. AAA game labels spend billions on producing mediocre quality bullshit sequels just to maximize revenue predictability rather than quality, originality or artistic value. That's their choice.

At this point, I consider a AAA rating to be a signifier of mediocrity. If something is being touted as AAA, I can be pretty sure it will be a disappointment. There are two factors that cause this: The amount of hype creates expectations that can not be met, and the cost of production is so high a studio can't afford to deliver everything they have to. The value proposition is just not there. I find that indie and mi…

Agreed, I've been playing Dave The Diver which on the surface is a gloried flash/mobile game but it has so much personality and depth it draws you in.

I try AAA games on Xbox Game Pass once in a while and I really don't get why they pump this stuff out without recruiting some talent to design it. It's almost worse than big budget Hollywood sometimes.

Re: Baldur's Gate 3: New Standard for the RPG Genre?

#33

> However, some devs are urging players not to rate all other games in the genre by such a high standard, appealing to Larian Studios’ unique combination of vast experience and resources. AAA game labels spend billions on producing mediocre quality bullshit sequels just to maximize revenue predictability rather than quality, originality or artistic value. That's their choice.

Not all games in the genre are AAA "billion"-dollar games. In fact, most games in this genre are AA at best. And the majority of honest commentary around this centers around that. That's the worry. Some people have said "Oh, we don't judge like that" but no, I've seen the commentary around non-AAA games being judged. They do make those comparisons.

Thank you for clarifying.

Re: Baldur's Gate 3: New Standard for the RPG Genre?

#34
post #5

Kind of silly that before the game is even released, competitors are calling foul that the game is going to be “too good”. Seems like cope to me.

If you check the article, it’s mostly other developers urging folks to not hold indie and smaller developers to a standard set by 400 developers spending six years working on a title in a genre they have previous success in.

Re: Baldur's Gate 3: New Standard for the RPG Genre?

#35

> However, some devs are urging players not to rate all other games in the genre by such a high standard, appealing to Larian Studios’ unique combination of vast experience and resources. AAA game labels spend billions on producing mediocre quality bullshit sequels just to maximize revenue predictability rather than quality, originality or artistic value. That's their choice.

At this point, I consider a AAA rating to be a signifier of mediocrity. If something is being touted as AAA, I can be pretty sure it will be a disappointment. There are two factors that cause this: The amount of hype creates expectations that can not be met, and the cost of production is so high a studio can't afford to deliver everything they have to. The value proposition is just not there. I find that indie and mi…

Sony's been knocking it out of the park with their AAA releases though. The last few they've released (Spider-Man: Miles Morales, God of War: Ragnarok, Returnal, Ratchet and Clank: Rift Apart, Horizon: Forbidden West) have all been extremely fun, polished, and devoid of microtransactions.

Re: Baldur's Gate 3: New Standard for the RPG Genre?

#36

This is one of those games that I would have chewed on all summer back when I didn’t have responsibilities to tend to. To those who might consider themselves “well-rounded” with careers and families and sports etc. Does that magic and sense of free time to dig deep into something ever come back?

Absolutely. We don't have kids tho. A few times a year a game comes up when I have to explain to my wife that I'm going to need some more time for myself for a week, I go less to the gym during that time, maybe I don't go out for the weekend and house chores get left behind a bit. Then I binge something for 30 hours for a week and then dial back

Re: Baldur's Gate 3: New Standard for the RPG Genre?

#37

This is one of those games that I would have chewed on all summer back when I didn’t have responsibilities to tend to. To those who might consider themselves “well-rounded” with careers and families and sports etc. Does that magic and sense of free time to dig deep into something ever come back?

Ending my career was the best choice I made last year

Are you gonna live off savings?

Re: Baldur's Gate 3: New Standard for the RPG Genre?

#38

This is one of those games that I would have chewed on all summer back when I didn’t have responsibilities to tend to. To those who might consider themselves “well-rounded” with careers and families and sports etc. Does that magic and sense of free time to dig deep into something ever come back?

It depends how you define that magic & sense.

I definitely have to pick & choose which games I delve into more carefully. I basically only play 10/10 new games & classics now.

Also, if given a choice between a 5-7h game, and a 15-20h game I'll pick the shorter one.

Then I also set time aside in my weekly calendar to game. I try to have it be a mindful, rather than mindless activity.

Re: Baldur's Gate 3: New Standard for the RPG Genre?

#39
post #5

Kind of silly that before the game is even released, competitors are calling foul that the game is going to be “too good”. Seems like cope to me.

This is an indie developer who's not even making RPGs, pointing out that most RPGs do not have 5+ years, 400+ developers, and ~$100 million behind them, while still being very excited and positive about the game itself. Spinning it as "competitors crying foul" is weird.

Re: Baldur's Gate 3: New Standard for the RPG Genre?

#40
post #37

Earlier quoted context omitted.

Ending my career was the best choice I made last year

Are you gonna live off savings?

Not working for others anymore (or subjecting others to that, without it being a comfortable worker coop situation). I make/sell apps which don't require investors or high maintenance
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