Valve is not willing to publish games with AI generated content anymore?
31–40 of 420 posts
Re: Valve is not willing to publish games with AI generated content anymore?
#32Where do they draw the line? What about DLSS? Doesn't any game using that have "AI generated graphics"? I guess their email wording focused specifically on assets. Does that mean if you don't pre-bake assets in as artifacts, you're fine?
Re: Valve is not willing to publish games with AI generated content anymore?
#33Automation will be a force multiplier for laziness and predation more so than for creativity.
Re: Valve is not willing to publish games with AI generated content anymore?
#34Where do they draw the line? What about DLSS? Doesn't any game using that have "AI generated graphics"? I guess their email wording focused specifically on assets. Does that mean if you don't pre-bake assets in as artifacts, you're fine?
DLSS is trained on the games themselves no?
Re: Valve is not willing to publish games with AI generated content anymore?
#35Re: Valve is not willing to publish games with AI generated content anymore?
#36Where do they draw the line? What about DLSS? Doesn't any game using that have "AI generated graphics"? I guess their email wording focused specifically on assets. Does that mean if you don't pre-bake assets in as artifacts, you're fine?
Re: Valve is not willing to publish games with AI generated content anymore?
#37Re: Valve is not willing to publish games with AI generated content anymore?
#38This just creates a moral hazard to not disclose the use of any AI-generated assets, which is something other creative industries have already learnt the hard way. Recent text-to-image models have improved enough such that it's possible to get realistic, not-Midjourney-dreaminess in the generations with a modicium of effort, so banning obviously-AI-generated images is shortsighted and unsustainable.
The whole space is somewhat amusing to me. what is the bigger moral hazard: Openly disclosing everything about your content pipeline and getting your team's efforts shitcanned, or keeping everything private unless a court order shows up?
Re: Valve is not willing to publish games with AI generated content anymore?
#39This seems utterly impossible to enforce. You really going to guarantee that your design firm didn't use AI to generate the assets?
It's a CYA thing. Steam says "we don't allow AI content". Someone shoves AI content on the platform anyways. If it can be proved they violated the TOS, they then have the ability to nuke their game and stop someone from suing them. If they can't prove it, well they can't prove it and the game stays. To do otherwise opens up the door to steam having to "vet" all the AI content. So yes AI content will slip through (in…
Re: Valve is not willing to publish games with AI generated content anymore?
#40This seems utterly impossible to enforce. You really going to guarantee that your design firm didn't use AI to generate the assets?
Valve has an official position that they don't allow AI content (apparently). When the lawsuits show up they can say that they don't serve any AI content as official policy. When someone points out the AI content that they do serve, then they pull out their expert witness that testifies that their AI detection method is as good as possible and they couldn't haven been expected to do any better. Meanwhile, they're more than happy to remove anything explicitly flagged that falls through the cracks.
Finally, I suspect that anyone who can prove that they're able and willing to indemnify Valve against lawsuits for AI content that their game contains will be allowed to have AI content.