ZX81 Mechanical Keyboard
31–40 of 51 posts
Re: ZX81 Mechanical Keyboard
#32What is this abomination with no space bar but instead a space button in the bottom right.
Sure, having the space button be on the bottom right seems silly, because you'd have to use your pinky finger instead of your thumb; and the thumb is much stronger than the pinky finger.
Typical keyboards these days have spacebars that are 5-7x the size of usual keys. This faces a similar problem: Instead of your thumbs being able to press useful keys, the thumb can only really press spacebar (without moving from home row); and the pinky fingers get used for all the other stuff.
Re: ZX81 Mechanical Keyboard
#33What is this abomination with no space bar but instead a space button in the bottom right.
https://upload.wikimedia.org/wikipedia/commons/8/8a/Sinclair...
Re: ZX81 Mechanical Keyboard
#34TIL just how reasonably (relatively speaking) priced it is to get completely custom keycaps.
This makes it much more tempting to get a set which describes something like Miryoku.
Re: ZX81 Mechanical Keyboard
#35TIL just how reasonably (relatively speaking) priced it is to get completely custom keycaps.
Re: ZX81 Mechanical Keyboard
#36What is this abomination with no space bar but instead a space button in the bottom right.
It's replicating the ZX81 keyboard, including all the quirks except for the horrific membrane keys. https://upload.wikimedia.org/wikipedia/commons/8/8a/Sinclair...
Re: ZX81 Mechanical Keyboard
#37That is a sweet keyboard. It is rather better than my homemade one from 1982 https://twitter.com/njcw/status/1368566103933337603 My dad gave me a old keyboard from something and I traced the zx81 PCB to discover how it was wired, then rewired the new keyboard the same. I connected it by burning a hole in the case with my soldering iron to poke the wires through! It was a dream compared to the membrane keyboard.
The ZX printer brings back memories too. I remember naively printing the source code for a game I created only to come back later and find it completely faded and unreadable.
Re: ZX81 Mechanical Keyboard
#38What is this abomination with no space bar but instead a space button in the bottom right.
The space button was only needed when writing regular text, which was much less common on these machines.
Re: ZX81 Mechanical Keyboard
#39Re: ZX81 Mechanical Keyboard
#40What is this abomination with no space bar but instead a space button in the bottom right.
Typing on a ZX family machine was different. The keys look busy because you didn’t type out the keywords like you did on most other machines. Instead, a variety of keyboard modes inserted them - along with the required spaces - for you. To load a program from tape on a ZX Spectrum you simply pressed J, which would insert the keyword LOAD along with a trailing space, and then hold Symbol Shift and press P twice to get…
It was almost impossible to enter a syntactically incorrect program. Because the keyboard routines were doing the work of what would now be a lexer and parser.
The keyboard would only let you enter syntactically valid code.
One other nostalgia side-effect; where many games for eight bit computers used Q-A-O-P- for directional controls plus action, Sinclair games typically defaulted to Q-A-O-P-M, as a result.