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I guess it is an abrupt change in trademark enforcement for Rust.
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I guess it is an abrupt change in trademark enforcement for Rust.
Only if you're debugging tests. Unfortunately using rr to debug a bigger application with lots of RAM access is not feasible.
Is that true? I genuinly have no experience with it. In their example they debug Firefox which I would consider a big application. Of course there are many levels above, and maybe you are talkning about tens of GB of memory usage?
Only if you're debugging tests. Unfortunately using rr to debug a bigger application with lots of RAM access is not feasible.
Anyone got other useful tools for debugging within (neo)vim? Just seamlessly putting down breakpoints, stepping through code execution, and getting a fully fledged debugging UI experience (a la Visual Studio or Remedy BG)? This is possibly the only thing I miss from developing on Windows, and it's a shame! EDIT: I specified 'within vim' but actually I'd be down for standalone Linux app recommendations too.
Investing in a good debugging tool and knowing your way around using it well, makes all the difference.
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I started watching [3]. I have no stakes in this, but a lot of stuff I should be enraged about... I'm just not? Doesn't look fundamentally different to Debian or Firefox trademark policies. I guess it is an abrupt change in trademark enforcement for Rust.
Anyone got other useful tools for debugging within (neo)vim? Just seamlessly putting down breakpoints, stepping through code execution, and getting a fully fledged debugging UI experience (a la Visual Studio or Remedy BG)? This is possibly the only thing I miss from developing on Windows, and it's a shame! EDIT: I specified 'within vim' but actually I'd be down for standalone Linux app recommendations too.
Funny thing is that thanks to rust compiler I never had a need to debug my code :-)
It may be true that this holds for issues related with out-of-bounds accesses or temporal safety errors, but nothing eludes your application to contain logic bugs. In fact, whenever the application is big enough and you spot a logic error, the debugging burden is still there. Good part is that the debugging utilities for C/C++ are still helpful for Rust programs.
Needing a debugger still happens once in a while, but languages/projects that are well adapted to this way of thinking really make it extremely uncommon.