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Control Mario Kart 64 with your car over CAN bus (2016)

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Re: Control Mario Kart 64 with your car over CAN bus (2016)

#31

I'm surprised that nobody has mentioned yet that this is a built in feature on Teslas. Not Mario Kart, of course, but a generic kart game that you can play with the real steering wheel.

I've got a Sparco R383 steering wheel .. on a Fanatec Podium Hub and DD1 direct drive wheelbase.

There's your real steering wheel, and it won't wear out your car's tyres either. ;)

Re: Control Mario Kart 64 with your car over CAN bus (2016)

#32
post #25

I'm surprised that nobody has mentioned yet that this is a built in feature on Teslas. Not Mario Kart, of course, but a generic kart game that you can play with the real steering wheel.

Be careful playing the Tesla kart game, don't wear your tires down by steering the wheel too much

Or do it sitting in a loose surface parking lot (dirt, gravel, whatever).

Re: Control Mario Kart 64 with your car over CAN bus (2016)

#35

Earlier quoted context omitted.

Dry steering will also damage your concrete or pavement. Should probably jack your car up while doing this or turn up the sensitivity so very small inputs translate to larger turns

It will damage your tires more than the concrete.

Concrete, yes. On the other hand, a hot residential asphalt driveway can be boogered up pretty easily.

Re: Control Mario Kart 64 with your car over CAN bus (2016)

#36
post #5
post #2

I love how clever this is! If I wasn’t pretty sure that gunning the engine in park repeatedly is a bad idea (and would draw more than a few stares when done from a street-parking space in Manhattan) I’d give it a try. Would very much like to see a video of someone using this.

Surely, you’d do this key on-engine off. (Key on so the CAN bus is active; engine off for obvious reasons.)

Or you could play while driving. Solves the accelerator and steering problems at the same time.

Re: Control Mario Kart 64 with your car over CAN bus (2016)

#37
post #5

Earlier quoted context omitted.

Surely, you’d do this key on-engine off. (Key on so the CAN bus is active; engine off for obvious reasons.)

Or you could play while driving. Solves the accelerator and steering problems at the same time.

This would be a LOT of fun on salt flats

Re: Control Mario Kart 64 with your car over CAN bus (2016)

#38
post #8

Earlier quoted context omitted.

The amount of force you're putting into the system, regardless of if the engine is running (and therefore the power steering pump is pumping) or not, is a fraction of the forces the system handles constantly while going around a corner at 60 mph or hitting a pot hole. It's perfectly fine.

For steering you're exactly wrong. Drive an old car without power steering, on the highway you'll barely notice, but you'll be using all your might to park. It's much easier to steer a rolling tire. Power steering systems create heat and rely on airflow for cooling...so prolonged steering back and forth in a parking space is a worst case scenario for the system.

> For steering you're exactly wrong. Drive an old car without power steering, on the highway you'll barely notice, but you'll be using all your might to park. It's much easier to steer a rolling tire.

So you're talking about the force the human has to use to turn the steering wheel. In a car with power steering, the human doesn't have to do much, because the pump effectively amplifies the force and exerts it on the tie rods, steering, etc. etc.

Either way, the forces on the steering components are the same, and they're not a problem.

> Power steering systems create heat and rely on airflow for cooling...so prolonged steering back and forth in a parking space is a worst case scenario for the system.

I assume you mean while the engine is idling.. in which case the main cooling fan will kick on when the temp of any component requires it, so it's perfectly fine.

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