Mario Kart Tour Triggers You into Gambling Your Money
31–40 of 247 posts
Re: Mario Kart Tour Triggers You into Gambling Your Money
#32Something about how this article was animated out hurt my brain to look at. It had a lot on page telling me about how much there was too much information on the screen of the phone which was nested inside the page. And then every arrow press would move around the dialog boxes (some of which jiggled to fight for my attention extra hard) and update the little avatar. The content was interesting but it felt kind of iron…
Re: Mario Kart Tour Triggers You into Gambling Your Money
#33Earlier quoted context omitted.
How is that comparable? iPhones, cars, clothes and much more are available in more than one color as well. If anything, the different color editions made trading among friends more interesting. I don't know anyone that actually bought both color editions of the same generation game.
> How is that comparable? iPhones, cars, clothes and much more are available in more than one color as well. The iPhone, the car, the clothing, etc., are all functionally identical and frequently, but not always, cost the same amount. Pokemon is different in that the two versions of each game contain all the creatures, but artificially exclude some from being caught in each title, which is absolutely a dark pattern.…
This is to get you to trade with your friends! The same thing is true for the three starter Pokémon – the only way to log all three is to trade with other players.
How would you even trade with yourself?
Re: Mario Kart Tour Triggers You into Gambling Your Money
#34First, that was an amazing breakdown of what's happening. If you enjoyed reading that you might like Folding Ideas breakdown of Fortnite - https://www.youtube.com/watch?v=dPHPNgIihR0 Second, I've personally become very wary of any mobile app that introduces multiple currency types. There's gold, and rubies, and power balls, and stardust! At some point pretty early on I decide it's not worth it to figure out how much…
Re: Mario Kart Tour Triggers You into Gambling Your Money
#35From a less direct perspective I remember vividly when my mom would be shook at the idea of a $30 Pokemon game for the DS. Now we pay $60 for a game and expected to pay up to $60 in DLC's not including ingame currency purchases. Oh how times have changed.
Re: Mario Kart Tour Triggers You into Gambling Your Money
#36Pay to win on mobile?? This is revolutionary!!! /s
It’s more disappointing because I think people thought Nintendo was holding out on this kind of thing on principle. You had all the EA’s and Activisions of the world trying to replicate the economics of mobile casino apps in their AAA titles, but Nintendo was over in the corner still taking your $60 one time for a finished and complete game. Now its pretty clear that they are happy to sell their AAA brand titles to t…
Re: Mario Kart Tour Triggers You into Gambling Your Money
#37I (sadly) don't play any mobile games for this reason. _Every_ game seems to revolve around engineering you to buy to speed up progress. It's just one step worse (maybe two) than everything being a subscription. I prefer buying games(/software) once and being left to enjoy the game.
I say “used to” as I gave up browsing the App Store.
Re: Mario Kart Tour Triggers You into Gambling Your Money
#38Earlier quoted context omitted.
That's just Nintendo. Old games from other companies are still cheap, especially on platforms other than the Switch. PC in particular. Nintendo's store also runs less-frequent and worse sales than others. Other stores, a two-year-old game might still be $50 full price, but it'll go on sale half-off multiple times per year. Not so much on Nintendo's store. Doubly so for first-party stuff. 20% off is a steep and rare s…
Well Nintendo also doesn't do microtransactions or DLCs. I'm sure if they did that they could afford more sales. I'm wondering if not having microtransactions is just not profitable anymore.
Re: Mario Kart Tour Triggers You into Gambling Your Money
#39Great breakdown, enjoyable read. I think it highlights why more and more tech firms are hiring employees with psychology and economics backrounds. The attention economy combined with the ever-growing presence of a razor and blades style market with in-game purchases in pay-to-win games is insane. I understand it from a profitability perspective. In addition it allows for more enduring cashflows. From a less direct pe…
Also, expansion packs for AAA games have always been a thing, and it's always felt kind of painful to buy them.