Live data from Hacker News

NetHack 3.6.7

nethack.org

31–40 of 100 posts

Re: NetHack 3.6.7

#31
post #3

If Dwarf Fortress can get a fantastic GUI, does that mean we can get one for NetHack too? I can dream.

I would check out Dungeon Crawl: Stone Soup if you like roguelikes. It is similar to Nethack and has both tiles and an ASCII version.

I add "Caves of Qud" and "Cataclysm: Dark Days Ahead" to the list.

Re: NetHack 3.6.7

#33

Earlier quoted context omitted.

DCSS is great, the web UI works flawlessly. https://underhound.eu:8080/#lobby It has a very different philosophy from NetHack tho, in that you generally have clear trade-offs between your choices (e.g. there isn't a "best" armor or weapon, you have limited skill upgrades and need to choose how to spend them etc..), compared to the "keep buffing up until you're god" you get in NetHack. Both are a lot of fun and frustr…

why does the url include the port? I haven't seen that before. What does it mean about how the site works?

Your browser assumes that the server is reachable on port 80 if you are browsing a http site or port 443 if you are using https. The server mentioned above runs on port 8080. So the Browser needs this information which is then added to the url

Re: NetHack 3.6.7

#35
I must be some kind of medieval purist because today in the middle of 2023 I still play the original rogue, in its 3.6.3 and 5.4 versions, and I can barely tolerate some of the changes. That's what I don't like about Hack and its "new" incarnation, Nethack. Changes were introduced that change the original spirit. I also played Moria and Adom for years with mixed results. I was never able to play Nethack. I'm going to try, maybe this time I will succeed.

Re: NetHack 3.6.7

#36
post #14

> NetHack is a single player dungeon exploration game that runs on a wide variety of computer systems, with a variety of graphical and text interfaces all using the same game engine. Unlike many other Dungeons & Dragons-inspired games, the emphasis in NetHack is on discovering the detail of the dungeon and not simply killing everything in sight - in fact, killing everything in sight is a good way to die quickly. Each…

> not simply killing everything in sight - in fact, killing everything in sight is a good way to die quickly

Can you expand on this? I've been losing for years. What else can you do besides killing things?

Re: NetHack 3.6.7

#37
post #36
post #14

> NetHack is a single player dungeon exploration game that runs on a wide variety of computer systems, with a variety of graphical and text interfaces all using the same game engine. Unlike many other Dungeons & Dragons-inspired games, the emphasis in NetHack is on discovering the detail of the dungeon and not simply killing everything in sight - in fact, killing everything in sight is a good way to die quickly. Each…

> not simply killing everything in sight - in fact, killing everything in sight is a good way to die quickly Can you expand on this? I've been losing for years. What else can you do besides killing things?

Try to find your way downstairs while avoiding monsters too dangerous to fight and collect more powerful items. Standard NetHack strategy is that you should try to collect an "Ascension kit" of items and know when to use the tools in it.

Re: NetHack 3.6.7

#38
post #34

Where do people play nethack online these days? There's a list of public servers in the wiki at https://nethackwiki.com/wiki/Public_server but it's hard to tell at a glance which ones are most popular. em.slashem.me has an SSL certificate which expired last April.

I think nethack.alt.org has the most players but what I've noticed is that hardfought.org has a much chattier community on IRC.

Re: NetHack 3.6.7

#39
post #36
post #14

> NetHack is a single player dungeon exploration game that runs on a wide variety of computer systems, with a variety of graphical and text interfaces all using the same game engine. Unlike many other Dungeons & Dragons-inspired games, the emphasis in NetHack is on discovering the detail of the dungeon and not simply killing everything in sight - in fact, killing everything in sight is a good way to die quickly. Each…

> not simply killing everything in sight - in fact, killing everything in sight is a good way to die quickly Can you expand on this? I've been losing for years. What else can you do besides killing things?

Pick up stuff and run away, not necessarily in that order.

Go shopping. Or have your pet go "shopping" for you.

Have your pet kill things. This removes threats and gets you loot and through maybe half a dozen levels, helping you gear up without leveling up (and yes, eventually you want to level up, but you want to do it very slowly if at all while gearing up, because the faster you level up, the more likely it is the game will generate tough monsters you're probably not ready for, like soldier ants or crowds of orcs with poison arrows).

Re: NetHack 3.6.7

#40
post #36
post #14

> NetHack is a single player dungeon exploration game that runs on a wide variety of computer systems, with a variety of graphical and text interfaces all using the same game engine. Unlike many other Dungeons & Dragons-inspired games, the emphasis in NetHack is on discovering the detail of the dungeon and not simply killing everything in sight - in fact, killing everything in sight is a good way to die quickly. Each…

> not simply killing everything in sight - in fact, killing everything in sight is a good way to die quickly Can you expand on this? I've been losing for years. What else can you do besides killing things?

You can run away, and maybe use the E word
Post reply on HN