Can someone explain to me the value of this? Like, is there value in the "pseudo" that you don't get from a "real" one? Like, I'm thinking of e.g. the Cloudflare lava lamp thing, and like, isn't that better in every way?
Pure software can't actually generate mathematically-provable random numbers unless given purely random data to start with. So pseudo removes total dependency on physical events. Why you don't want to be dependent on physical events: - You never know if physical events are truly random unless you test them. Your physical RNG source may be broken or compromised. - A good strategy is to use multiple physical sources of…
Gibson Research Corporation's Ultra-High Entropy Pseudo-Random Number Generator
31–40 of 59 posts
Re: Gibson Research Corporation's Ultra-High Entropy Pseudo-Random Number Generator
#32Earlier quoted context omitted.
What's wrong with Shieldsup? My experience is that it works perfectly fine.
I don't know if there's anything wrong with Sheildsup (other than my recollection of it being a pretty run of the mill tool for reporting open ports), but the guy who makes Shieldsup is, in my opinion, basically a charlatan. He writes loads and loads of technical-sounding blather on his website that is very transparently designed to make him look like an expert on security to people who don't know any better. He's ma…
Re: Gibson Research Corporation's Ultra-High Entropy Pseudo-Random Number Generator
#33If the maker of ShieldsUp! claims anything, I am deeply, deeply, unconvinced.
The technical documentation claims stuff like that it disables bad sector allocation. That's actually a thing, but if you read the man page for some reputable software like hdparm you'll see a nice little note:
> Control of this feature via the -D option is not supported for most modern drives since ATA-4; thus this command may fail.
ATA-4 was standardized in 1998. It can probably actually disable write caching, but it's not like that's unique to SpinRite in the slightest. It's even trivial to change that on Windows which is otherwise horrible for anything low level involving disks. SpinRite doesn't even use LBA48 addressing so if your drive can't address the full capacity in ye olde CHS then too bad, but SpinRite will try to spin that as a problem with your BIOS, a problem with your SATA controller, etc.
I don't see why anyone respects anything he says given his long history of selling snake oil and other shyster tactics. Even the Wikipedia page for SpinRite looks astroturfed and the talk section has a bunch of responses from an unregistered user that all seem to have a similar tone and be suspiciously supportive of some of SpinRite's dubious claims.
If Steve Gibson told me that the sky was blue I think I'd have to go outside and check.
Re: Gibson Research Corporation's Ultra-High Entropy Pseudo-Random Number Generator
#34Something about using a PRNG with a large internal state just to generate an output in a large space of possibilities feels wrong to me. If you have enough entropy to fill a high entropy RNG, why not use all that entropy to generate the output in the first place? Also I'm curious how they generate the latin squares, their claims require a uniform distribution of some kind, which is interesting.
Re: Gibson Research Corporation's Ultra-High Entropy Pseudo-Random Number Generator
#35Re: Gibson Research Corporation's Ultra-High Entropy Pseudo-Random Number Generator
#36Something about using a PRNG with a large internal state just to generate an output in a large space of possibilities feels wrong to me. If you have enough entropy to fill a high entropy RNG, why not use all that entropy to generate the output in the first place? Also I'm curious how they generate the latin squares, their claims require a uniform distribution of some kind, which is interesting.
> If you have enough entropy to fill a high entropy RNG, why not use all that entropy to generate the output in the first place? Problem is the entropy generation rate. PRNG even with large space typically is running at 10 or better Gbit/sec. PCG with 256/64bit could generate decent numbers at 50Gbit/sec
So if your argument is that you want a big entropy PRNG to get more possible outputs then the generation rate can't be the problem because that's entirely dependent on you being able to generate a big enough seed.
Re: Gibson Research Corporation's Ultra-High Entropy Pseudo-Random Number Generator
#37Earlier quoted context omitted.
Pure software can't actually generate mathematically-provable random numbers unless given purely random data to start with. So pseudo removes total dependency on physical events. Why you don't want to be dependent on physical events: - You never know if physical events are truly random unless you test them. Your physical RNG source may be broken or compromised. - A good strategy is to use multiple physical sources of…
Wasn't there a company that used lava lamps to generate supposedly truly random numbers at one point?
Re: Gibson Research Corporation's Ultra-High Entropy Pseudo-Random Number Generator
#38Re: Gibson Research Corporation's Ultra-High Entropy Pseudo-Random Number Generator
#39Earlier quoted context omitted.
I don't know if there's anything wrong with Sheildsup (other than my recollection of it being a pretty run of the mill tool for reporting open ports), but the guy who makes Shieldsup is, in my opinion, basically a charlatan. He writes loads and loads of technical-sounding blather on his website that is very transparently designed to make him look like an expert on security to people who don't know any better. He's ma…
Thats over 20 years old. Its not worth mentioning in this discussion. He only sells one product, Spin-Rite which actually works pretty well for its purpose, tho it’s becoming less important as we move more towards SSD. It sounds like you’re spreading misinformation just for the hell of it.
Re: Gibson Research Corporation's Ultra-High Entropy Pseudo-Random Number Generator
#40Computing the cryptographic hash of a 1536-bit counter will have better properties (and less handwaving) than this function.