Is this the 3rd generation of Lego City trains? We have the first (?) generation in which each train uses IR (I think) and each controller can deal with 2 trains at once, but are selectable to 4 "channels" - so 8 trains in total. I wanted to buy another train or two a few years ago but they had switched to a bluetooth-only system. We also have one of the Duplo bluetooth trains and it is pretty nice as well.
There's at least two generations before that "first (?)" generation: 12V powered trains from the 80s and 9V powered trains from the 90s. In both cases, the train tracks were conductive. No batteries needed. A controller was attached to the train tracks. Still my favorite system, as it has no parts that can ever become obsolete (dead batteries, unsupported phone apps, unsupported bluetooth protocols...)
Can Lego City Powered Up trains be automated?
31–40 of 80 posts
Re: Can Lego City Powered Up trains be automated?
#32Is this the 3rd generation of Lego City trains? We have the first (?) generation in which each train uses IR (I think) and each controller can deal with 2 trains at once, but are selectable to 4 "channels" - so 8 trains in total. I wanted to buy another train or two a few years ago but they had switched to a bluetooth-only system. We also have one of the Duplo bluetooth trains and it is pretty nice as well.
There's at least two generations before that "first (?)" generation: 12V powered trains from the 80s and 9V powered trains from the 90s. In both cases, the train tracks were conductive. No batteries needed. A controller was attached to the train tracks. Still my favorite system, as it has no parts that can ever become obsolete (dead batteries, unsupported phone apps, unsupported bluetooth protocols...)
You could use an RCX to control and power the train motors. Fun times from a simpler world, the downside was obviously that you could have only one train running on the grid because the power was supplied back to the rails!
Re: Can Lego City Powered Up trains be automated?
#33Automating my Lego trains was my first introduction to programming, back in the late 1980s using GW-Basic. (When I was about 8 years old.) I had several stations on a looped track, and controlled the train position by switching on the power to the motor for a certain time. At first I used a photodiode taped to the CRT monitor (and controlling the motor by lighting up a square in the corner of the screen), later I upg…
Re: Can Lego City Powered Up trains be automated?
#34Earlier quoted context omitted.
There's at least two generations before that "first (?)" generation: 12V powered trains from the 80s and 9V powered trains from the 90s. In both cases, the train tracks were conductive. No batteries needed. A controller was attached to the train tracks. Still my favorite system, as it has no parts that can ever become obsolete (dead batteries, unsupported phone apps, unsupported bluetooth protocols...)
> 9V powered trains from the 90s You could use an RCX to control and power the train motors. Fun times from a simpler world, the downside was obviously that you could have only one train running on the grid because the power was supplied back to the rails!
On the other hand, based on the photos in this article, it looks like the traction motor assembly may be common across recent generations which would allow tinkerers to make their own controllers.
Re: Can Lego City Powered Up trains be automated?
#35Earlier quoted context omitted.
There's at least two generations before that "first (?)" generation: 12V powered trains from the 80s and 9V powered trains from the 90s. In both cases, the train tracks were conductive. No batteries needed. A controller was attached to the train tracks. Still my favorite system, as it has no parts that can ever become obsolete (dead batteries, unsupported phone apps, unsupported bluetooth protocols...)
> 9V powered trains from the 90s You could use an RCX to control and power the train motors. Fun times from a simpler world, the downside was obviously that you could have only one train running on the grid because the power was supplied back to the rails!
Re: Can Lego City Powered Up trains be automated?
#36Re: Can Lego City Powered Up trains be automated?
#37Automating my Lego trains was my first introduction to programming, back in the late 1980s using GW-Basic. (When I was about 8 years old.) I had several stations on a looped track, and controlled the train position by switching on the power to the motor for a certain time. At first I used a photodiode taped to the CRT monitor (and controlling the motor by lighting up a square in the corner of the screen), later I upg…
Re: Can Lego City Powered Up trains be automated?
#38It's a shame they got rid of metal tracks and went to batteries. If you're rich you can buy new replacements: https://shop.fxbricks.com/pages/fx-track Or try to buy old stock on ebay etc.
You could only run a single engine per layout and switching could cut off the power. Now what I really wish they'd bring back is the Space Monorail...
Agreed. I still think about that thing. I was about 10 when it came out and used to go and stare at the box at the toy store. When the new Futuron LEGO minifigs came out with the first revamp to the Classic Space suit, it just looked so damn cool. To this day they always make me think of the monorail.
Re: Can Lego City Powered Up trains be automated?
#39Is this the 3rd generation of Lego City trains? We have the first (?) generation in which each train uses IR (I think) and each controller can deal with 2 trains at once, but are selectable to 4 "channels" - so 8 trains in total. I wanted to buy another train or two a few years ago but they had switched to a bluetooth-only system. We also have one of the Duplo bluetooth trains and it is pretty nice as well.
There's at least two generations before that "first (?)" generation: 12V powered trains from the 80s and 9V powered trains from the 90s. In both cases, the train tracks were conductive. No batteries needed. A controller was attached to the train tracks. Still my favorite system, as it has no parts that can ever become obsolete (dead batteries, unsupported phone apps, unsupported bluetooth protocols...)
Re: Can Lego City Powered Up trains be automated?
#40Earlier quoted context omitted.
There's at least two generations before that "first (?)" generation: 12V powered trains from the 80s and 9V powered trains from the 90s. In both cases, the train tracks were conductive. No batteries needed. A controller was attached to the train tracks. Still my favorite system, as it has no parts that can ever become obsolete (dead batteries, unsupported phone apps, unsupported bluetooth protocols...)
And before then the 4.5V 'blue' rails (you could upgrade from that to the 12V system by swapping out the motor and adding the middle rail, but that lost you the ability to make certain tracks because then the two rails would end up being shorted out, which is why Maerklin long ago decided to use a center track for one pole and the outside for the other).