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A meta-analysis of the effects of trigger warnings and content notes

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Re: A meta-analysis of the effects of trigger warnings and content notes

#31
post #18

This study seems to be pretty limited regardless of how it's carried out. People seem to be hung up on the new term "trigger warning" when we've had content warnings since time immemorial. Nobody seems to be writing the articles on "efficacy" of movie ratings, or putting "18+" labels on content. We, as a society, understand that not all content is suitable for all audiences... when it comes to sex, and sex only, it s…

He explains this in the thread - it appears as though trigger warnings only serve to increase anxiety until the trigger is experienced, and at no point does it improve or worsen the experience.

So he analogizes this by saying "Imagine a doctor prescribed you a pill and you asked if it was going to help".

If "Oh no, it won't help, but it might cause some very minor harm." was the response, you'd probably find a new doctor. So why do we do the opposite here?

In reality, you're "being an asshole" with the trigger warnings, assuming you continue doing them knowing now that it does not help, and may actively harm.

Re: A meta-analysis of the effects of trigger warnings and content notes

#32
(TW: Suicide)

I'd like to share a personal annecdote that I think may be instructive to people who have never found trigger warnings to be useful.

Once a friend of mine wanted to show me a visual novel. They skipped the trigger warning at the beginning because they felt it was spoilery. We played through the whole thing in one night; about halfway through the story (given the path I took), we were lead to believe a character committed suicide (and that it may be because you rejected them romantically), and then at the end it's revealed they were literally trolling you.

I had fairly recently gotten out of a traumatic relationship with someone suicidal. When I would try to leave the relationship, they would threaten to kill themselves. Sometimes they would beg me to kill them. Needless to say, suicide was a difficult topic for me to engage with in an immersive, RPG-like setting.

I felt blindsided & stopped having a good time after I was lead to believe the character took their life. I was uncomfortable but didn't know what to do but keep playing. When I finished the game and the twist was revealed, I didn't feel pathos. I think some of you may relate to the moment you realized the show Lost was never going to resolve the mysteries it was putting forth, that the show runners were throwing things out to grab your attention with no plan to resolve them; like my emotions had been manipulated in a cheap way to engage me. I felt toyed with.

I think if I had had the trigger warnings, I would've been able to mentally prepare myself. Or I'd have the opportunity to decide I didn't want to play.

I want to make informed choices about the media I consume and how I consume it. Make of that what you will.

(This was all many years ago & I'm doing well.)

Re: A meta-analysis of the effects of trigger warnings and content notes

#33
content warnings were originally and imo ongoingly most importantly an accessibility issue. afaict, all but maybe one of the studies don't delineate between members of the population this accessibility aid is supposed to help and gen pop

language politics of whether trauma is a "disability" aside, the existence of a meta-analysis over studies which purport to study whether a disability aid works by using it with people who do not have that disability is saddening

some other limitations the i don't see the authors comment on (though i haven't read thoroughly so happy to be corrected): - the effect of different kinds of content warnings isn't discussed (some interesting dimensions are specificity and prominence) - the fact that almost all of the studies use self-reported anxiety scales, and thus it is unclear whether content warnings increase anticipatory anxiety or increase self-reported anticipatory anxiety

like with most accessibility aids the interesting questions are not "does it help". they're "who do different forms of the aid help or harm" and "morally, when should we expect or even enforce a particular level of implementation"

looking at how other accessibility aids work is helpful for answering some of these questions. to take the classic university classroom example, you could for example look at the way some departments handle students who aren't able to take lecture notes. a student can request note taking accommodation for a particular class, and then a peer volunteer (or as a fallback university employee) will take notes for that student. just like that, we don't need to have a national debate about whether it is helpful or harmful if all university professors are forced to provide note taking services for all of their students.

anyway, i guess i'm upset because i'm tired of the ongoing massive debate and apparently research industry that completely misses the point.

Re: A meta-analysis of the effects of trigger warnings and content notes

#34

“To many conservatives, trigger warnings are a symptom of a world gone mad: a fragilizing ritual meant to insulate the delicate worldview of a weak-minded generation.” Conservatives routinely get upset about the presence of gay people in media, among many other things. Is that somehow in a different category? (This is in reply to the article linked by the author of the study in that Twitter thread)

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Re: A meta-analysis of the effects of trigger warnings and content notes

#35
post #24
post #14

Earlier quoted context omitted.

[flagged]

Most people only extend empathy to their in-group. The left just has a different in-group. Your comment weirdly supports this reading. To me it reads as an attack on conservatives. Ending your comment with “…worth empathy to them .” implies conservatives are the out-group to you. Sounds to me like you don’t think this out-group (conservatives) deserve your empathy either! I might be misreading your intent, but as it…

[deleted]

Re: A meta-analysis of the effects of trigger warnings and content notes

#36
post #14

“To many conservatives, trigger warnings are a symptom of a world gone mad: a fragilizing ritual meant to insulate the delicate worldview of a weak-minded generation.” Conservatives routinely get upset about the presence of gay people in media, among many other things. Is that somehow in a different category? (This is in reply to the article linked by the author of the study in that Twitter thread)

[flagged]

It is not that simple.

https://www.salon.com/2022/10/16/do-conservatives-really-hav...

"that liberals and conservatives alike report more empathy toward members of their own "in-groups" than outsiders"

Re: A meta-analysis of the effects of trigger warnings and content notes

#37
post #8

What the heck is this? The presumption of this article is that trigger warnings get you emotionally ready for an adverse subject, but I'm pretty sure that's not what they are for. I figure most people often want warnings on their books/videos/etc "e.g. this is a live-leak of somebody dying" so they can avoid the material. --- Per his twitter "Well, too bad for all y'all. Trigger warnings do not seem to encourage avoi…

We've had that for decades as PEGI ratings or film classifications. I was under the impression that trigger warnings were something different.

Re: A meta-analysis of the effects of trigger warnings and content notes

#38
They seemingly didn’t study the thing that people actually want the answer to.

Given a person who is triggered by a specific type of content do they avoid things labeled with that specific type of content more than if it was unlabeled? It’s one of those things that seems so obviously true when you talk to people.

To me this study is actually huge to support trigger warnings and content labels. They don’t cause people across a population overall to avoid the content, they act as a positive signal for people who are looking for it (like R rating on horror movies), and they have no effect on the experience — it makes the response no worse and doesn’t spoil it for people who want it.

Re: A meta-analysis of the effects of trigger warnings and content notes

#39

What about stuff like movie and game ratings? What about things like restricting sexually explicit material to minors? Seems like a weird point to make. What I like about content warnings is that I can choose whether I want to engage with something that might upset me in a more granular fashion than “entire profile.” It’s not like I’d stop avoiding content if there were no CWs anywhere.

This is a fascinating concept to me. How granular should we get? Say.. in original Star Wars, should we add "Contains scenes of hand mutilation" or "Character may discover he is not, in fact, a child of a loving parental unit"? I get what you are getting at, but I am curious how much of that profile should be fleshed out in your view?

So, interestingly IMDb has a pretty detailed parents guide. For example for Shrek: https://www.imdb.com/title/tt0126029/parentalguide

Re: A meta-analysis of the effects of trigger warnings and content notes

#40
post #32

(TW: Suicide) I'd like to share a personal annecdote that I think may be instructive to people who have never found trigger warnings to be useful. Once a friend of mine wanted to show me a visual novel. They skipped the trigger warning at the beginning because they felt it was spoilery. We played through the whole thing in one night; about halfway through the story (given the path I took), we were lead to believe a c…

Hmm. I am torn for several different reasons including the topics I would want to address, but I feel I should focus on one thing.

That is a reasonable statement and even expectation on the surface. I might accept it as rationale for graphic movies and so on, but your example is visual novel, where you choose your own adventure - a form of media that is almost guaranteed to put you in unusual and unexpected situations? Unless you play a game built around satire of everyday life ( say.. Stanley Parable ), is it not expected to expect unexpected including some questionable predicaments?

But more to my real point, should art imitate life or should it be a 'safified' version of it? I can absolutely relate to seeing something you should not see ( my buddy dared/forced me to watch "Hostel" with him and it was not a pleasant experience and have stumbled onto some real bad stuff on the 90s net - I completely buy it can mess you up if you are not mentally prepared ).

In your example, how would you know this could have been the outcome without having gone through it? It seems like catch 22. Trigger warning would give you only a very general idea.

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