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My project is now an easter egg in Microsoft Flight Simulator

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Re: My project is now an easter egg in Microsoft Flight Simulator

#33
post #14

Earlier quoted context omitted.

Well, the MIT license worked exactly as it was written.

What about "The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software."?

Were the flight simulators you can play on that github page originally MIT licensed?

Re: My project is now an easter egg in Microsoft Flight Simulator

#34
post #17

Why can’t I view GitHub on mobile without having to sign in to the app. I don’t want to sign in to the app; I don’t remember my password; I can’t be bothered to authenticate. Bad UX.

I agree it's annoying, but you can open links in another tab from the long-press option menu in nearly every mobile browser instead of using app-urls.

And if you do this on iOS, it remembers it for the next time you click a link for that domain, so you can stop apps automatically opening links. Was delighted when I found that as for some things (e.g. Amazon) the app is occasionally useful but I don’t want every Amazon link to open in it

Re: My project is now an easter egg in Microsoft Flight Simulator

#35
post #33

Earlier quoted context omitted.

What about "The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software."?

Were the flight simulators you can play on that github page originally MIT licensed?

No, but I was just commenting about the license itself. At any rate, this is obviously not a regular thing to begin with.

Re: My project is now an easter egg in Microsoft Flight Simulator

#36
post #25

Googling Flight Simulator: > First release: Microsoft Flight Simulator; November 1982; 40 years ago That's wild. I can't believe it's that old.

1982? Was that version already 3D? That's earlier than I thought.

Played it on my 1982 zx spectrum 32k!

Re: My project is now an easter egg in Microsoft Flight Simulator

#37
post #17

Why can’t I view GitHub on mobile without having to sign in to the app. I don’t want to sign in to the app; I don’t remember my password; I can’t be bothered to authenticate. Bad UX.

OctoDroid[1] letsyou do most of things you would expect to on GitHub in a browser without logging in and always seems quicler than using website to me.

[1] https://f-droid.org/en/packages/com.gh4a/

Re: My project is now an easter egg in Microsoft Flight Simulator

#38

Strange that Microsoft used OP's project in their game, but didn't bother to let him know.

I don't really know the scope of easter eggs, is the whole team supposed to know about them or just the few programmers that introduced them? Maybe they didn't want to spoil the surprise (?) In any case, congratulations to op for having their project reach the original franchise. It's a sign of a job well done!

I work at Microsoft and unfortunately there is a “no Easter eggs” policy but sometimes they sneak by ;)

Re: My project is now an easter egg in Microsoft Flight Simulator

#39
post #25

Earlier quoted context omitted.

1982? Was that version already 3D? That's earlier than I thought.

Played it on my 1982 zx spectrum 32k!

You may be thinking of Psion's Flight Simulation game [0] on the ZX Spectrum 48K

[0] https://en.wikipedia.org/wiki/Flight_Simulation_(Psion_softw...

Re: My project is now an easter egg in Microsoft Flight Simulator

#40
post #14

Earlier quoted context omitted.

Well, the MIT license worked exactly as it was written.

What about "The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software."?

Most likely, it is included in some kind of ThirdPartyNotices.txt that ships with the game. It's actually pretty hard to sneak third party F/OSS under the radar in the company of this size - there's automated code scanners, among other things, and while they can't catch everything, they sure can flag a copy of a public project on GitHub.
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