Looks like Microsoft finally found someone good enough at terminal emulator development to fix the performance issues. I can't shake the feeling that the original Github issue and the heated discussions in there were more Windows Terminal devs not wanting to admit their knowledge gap in this area than impracticality and complexity.
To be fair, the GitHub commenter in question had made this statement: > It really seems like most of the code in the parser/renderer part of the terminal is unnecessary and just slows things down. What this code needs to do is extremely simple and it seems like it has been massively overcomplicated. I think they deserved a better response from Microsoft, but I also probably would not have responded favorably to that…
Why not? I see nothing wrong with this sort of feedback. It's blunt, but constructive.