When I made another Monkey Island
31–40 of 215 posts
Re: When I made another Monkey Island
#32Earlier quoted context omitted.
Which is kinda strange because the "pixel" art of those days was never intended to be rendered as blocky pixels, but designed to make use of the CRT's softness.
I mean, it was still clearly low-res. CRTs and smaller screen sized helped, but you could still see the pixels.
Re: When I made another Monkey Island
#33Re: When I made another Monkey Island
#34Earlier quoted context omitted.
These are the special editions with updated graphics and voice acting. Although you can always switch back to the original style at any time.
Honestly, I have the special edition and after about ten minutes of playing I switched to the original graphics and music and didn't really look back. They really have aged quite well, even though of course they look much blockier on a 24" TFT compared to the original 15"ish CRT experience...
Re: When I made another Monkey Island
#35I don't know. I can probably still finish monkey 1 and 2 without a walkthrough because I've played them many times. That makes me a fan right?
And I find the fake modern pixel art... boring.
Re: When I made another Monkey Island
#36Earlier quoted context omitted.
These are the special editions with updated graphics and voice acting. Although you can always switch back to the original style at any time.
Honestly, I have the special edition and after about ten minutes of playing I switched to the original graphics and music and didn't really look back. They really have aged quite well, even though of course they look much blockier on a 24" TFT compared to the original 15"ish CRT experience...
they give you 2 options and neither of them are the incredible adlib version of the original
Re: When I made another Monkey Island
#37Super nostalgic. Where can I play the original and perhaps more importantly, the first sequel, which I never actually played?
I played the LeChuck's Revenge first and later tried the first one. It didn't have quite the impact. Also, I replayed the games like 10 years ago and found them very short and the humor being quite outdated. A bit like watching all the Star Wars movies in one go. The pacing in the first triology is pretty crappy.
At least the first trilogy had some pacing.
Re: When I made another Monkey Island
#38> It's ironic that the people who don't want me to make the game I want to make are some of the hard core Monkey Island fans. And that is what makes me sad about all the comments. I don't know. I can probably still finish monkey 1 and 2 without a walkthrough because I've played them many times. That makes me a fan right? And I find the fake modern pixel art... boring.
Monkey 1&2 are not pixel art, it's "state of the art" graphics. The new one will also not be pixel art, it'll try to move the graphics forward.
So if you think pixel art is boring, you should be happy with what was outlined in this blog post?
Re: When I made another Monkey Island
#39> It's ironic that the people who don't want me to make the game I want to make are some of the hard core Monkey Island fans. And that is what makes me sad about all the comments. I don't know. I can probably still finish monkey 1 and 2 without a walkthrough because I've played them many times. That makes me a fan right? And I find the fake modern pixel art... boring.
Not sure I misunderstand you or not, but you seem to have missed the point of the article? Monkey 1&2 are not pixel art, it's "state of the art" graphics. The new one will also not be pixel art, it'll try to move the graphics forward. So if you think pixel art is boring, you should be happy with what was outlined in this blog post?
I am. Read again. Including what I quoted from the original article.
Re: When I made another Monkey Island
#40Earlier quoted context omitted.
Not sure I misunderstand you or not, but you seem to have missed the point of the article? Monkey 1&2 are not pixel art, it's "state of the art" graphics. The new one will also not be pixel art, it'll try to move the graphics forward. So if you think pixel art is boring, you should be happy with what was outlined in this blog post?
> So if you think pixel art is boring, you should be happy with what was outlined in this blog post? I am. Read again. Including what I quoted from the original article.
All is good, I probably just need a break from the computer :)