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Mojang to Require a Microsoft Account to Play Minecraft

minecraft.net

31–40 of 149 posts

Re: Mojang to Require a Microsoft Account to Play Minecraft

#32

Minecraft was a better game under the original developer. Just recently saw that I can buy Minecraft coins at a tank stop. A really sad development of an awesome game which had an insurmountable amount of free content. Don't know what I expected with the acquisition though. I don't think I will migrate my account, currently in the process of migrating away from Windows for good.

Ever since Microsoft took the lead they've kept adding and adding. New blocks, items, mechanics. Minecraft was supposed to be about simplicity. MS has pushed their own agenda for the game and torched everything it used to be. They reworked graphics just because they didn't like them.

Re: Mojang to Require a Microsoft Account to Play Minecraft

#34
post #4

With the in-game currency and mandatory Microsoft accounts, unfortunately one can see self-hosted Minecraft Java server development halted as well in foreseeable future. I would not be totally surprised if they have been strategically placing bugs (to ruin the experience for those who bought the game but don’t want to be locked in) already.

> unfortunately one can see self-hosted Minecraft Java server development halted as well in foreseeable future. As someone who's an idiot and doesn't know what they're talking about, how hard would it be to make Minetest compatible with Minecraft servers? Edit: I recognize you're talking about 1st party Minecraft server development now, there are 3rd party implementations though, correct? Presumably there would need…

The official Minecraft code is very well reverse-engineered, so it’d probably be easier to try to update that rather than creating one from scratch or from a different project like Minetest.

Re: Mojang to Require a Microsoft Account to Play Minecraft

#36
I bought Minecraft when it was just about to go to beta and I changed over to a Microsoft account a few days ago. I can't say it went smoothly or that I am happy about it.

Lately when I have time to game I've been messing around with Veloren instead: https://veloren.net

Re: Mojang to Require a Microsoft Account to Play Minecraft

#38
post #11

I have 5 java MC accounts, OMG the amount of work I need to do to migrate them. Microsoft your authentication regime sucks. It is a total pain. Can I get a refund?

I bought Java Minecraft a couple of years ago, early enough that I was able to redeem a free Bedrock account, after an astounding shitshow of authentication loops. I'm pretty sure I was only able to complete the process this time because I knew what to expect and had my dev tools window open.

I can't imagine how mere mortals could be expected to navigate this process.

Re: Mojang to Require a Microsoft Account to Play Minecraft

#40
post #16
post #9

Earlier quoted context omitted.

They already have a Microsoft Launcher; the Windows Store or the Xbox app (which is basically just a better UI layer on top of the Windows Store).

Yes, I meant more in terms of requiring it in order to play their games (like EA Origin or the Epic Games Launcher). Currently I see Halo Infinite on Steam so it appears that hasn't come to pass

Halo Infinite on Steam does not currently require any launcher, but other games (GTA V for example) do require launchers even when bought on and launched from Steam.

Also, the Xbox app is the only way I know of to do cross-platform voice chat when playing Halo Infinite.

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