Summary: if you run an experiment where you try to rush users to convert, and you only run the experiment for a short time, it will look great even though it might be lossy overall, because you're capturing a larger proportion of conversions in the experiment group. You can also run into this sort of problem with user learning effects, where initially a large change in the UI can give a large change in behavior due t…
You're summary is incorrect. Rather, these are simulated data for a fictitious company. The author is demonstrating a scenario in which a purely frequentist approach to A/B testing can result in erroneous conclusions, whereas a Bayesian approach will avoid that error. The broad conclusions are (as noted explicitly at the end of the article): - The data generating process should dictate the analysis technique(s) - lag…
And to expand on this, the data generating process is not about a statistical distribution or any other theoretical construct. Only in the frequentist world do you start with assuming a generating process (for the null hypothesis, specifically).
The data generating process in this case are living, breathing humans doing things humans do.