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The Economics of Pinball (2009)

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Re: The Economics of Pinball (2009)

#31
post #16

Earlier quoted context omitted.

Those bumpers you refer to are the posts at the entrances to the outlanes, which are the channels at the far left and right away from the flippers, where you can lose a ball. Those posts are now almost universally adjustable, for a wider gap to drain more balls or narrow to keep them in play longer.

There's a few games with a (computer controlled) block for the center drain too. But mostly, early drains have been addressed by kick-back and ball saver. I don't know exactly when ball-saver came around; my Bride of Pinbot (1991) doesn't have it, although it does light an extra ball for free on your last ball if you ran through your first several balls (defaults for three ball play, but configurable) too fast (confi…

Bride of Pinbot is a sadistically difficult game.

Re: The Economics of Pinball (2009)

#32
post #16

Earlier quoted context omitted.

There's a few games with a (computer controlled) block for the center drain too. But mostly, early drains have been addressed by kick-back and ball saver. I don't know exactly when ball-saver came around; my Bride of Pinbot (1991) doesn't have it, although it does light an extra ball for free on your last ball if you ran through your first several balls (defaults for three ball play, but configurable) too fast (confi…

Bride of Pinbot is a sadistically difficult game.

It can be, depends a lot on how steep it is and if the flippers are good. Weak center ramp shots can often go back straight down the middle. If you get the ramps down, though, you can just spend all day hitting the center ramp, or go up the left ramp to advance the story (that said, I can never get the billions without cheating, and my machine has had some weird issues for a while, going to try a new cpu board and hope)

Pinbot isn't exactly easy either.

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