I would caution against applying an EQ curve to headphones without review beforehand. If EQ includes large boosts (which the example image and table shows) that can easily introduce clipping distortion if applied linearly without appropriate headroom adjustments. Additionally, depending on transducer performance large bass boosts may simply increase transducer distortion in the bass frequency. Some headphones respond…
AutoEQ: Automatic headphone equalization from frequency responses
31–40 of 51 posts
Re: AutoEQ: Automatic headphone equalization from frequency responses
#32Earlier quoted context omitted.
Depends largely on how it's implemented. There is a big difference between the quality of a well implemented convolution engine and a crappy biquad filter.
Where would something like Fabfilter fall in the scale? I imagine there's some pretty complex stuff going on under the hood.
Re: AutoEQ: Automatic headphone equalization from frequency responses
#33FYI, EQs will distort audio. Especially if the adjustments are large. Your average EQ will introduce phase shifts to the various frequencies that make up a sound. Linear-phase EQs don't phase shift but they also introduce pre-ringing and post-ringing effects.
Phase shifts make no practical difference when you're equalizing headphones. You really shouldn't need to use notch filters there. EQ phase is relevant if the dry signal has a chance to mix with the EQ output. Changes in phase is not "distortion". When you end up making large boosts (especially to make sub bass audible), that's when your headphone drivers might start to distort sound. This is fixed with less volume,…
Re: AutoEQ: Automatic headphone equalization from frequency responses
#34Earlier quoted context omitted.
Where would something like Fabfilter fall in the scale? I imagine there's some pretty complex stuff going on under the hood.
Fabfilter isn't really doing anything magical. Its default mode is a pretty normal EQ with phase shifting. Linear-phase mode is like any other linear-phase mode with the same drawbacks.
Re: AutoEQ: Automatic headphone equalization from frequency responses
#35I would caution against applying an EQ curve to headphones without review beforehand. If EQ includes large boosts (which the example image and table shows) that can easily introduce clipping distortion if applied linearly without appropriate headroom adjustments. Additionally, depending on transducer performance large bass boosts may simply increase transducer distortion in the bass frequency. Some headphones respond…
AFAIK, every tool that integrates with these things apply a negative boost equal to the peak added to avoid clipping.
But if you miss it, somehow, then setting it to the next whole number of decibels larger than the largest gain will do.
Re: AutoEQ: Automatic headphone equalization from frequency responses
#36It would be interesting to compare the suggested EQ curves here vs. commercial offerings that claim to introduce a neutral response like Sonarworks. In theory I think they should be doing quite similar things, but curious if there are any real differences or if they land in the same general area.
Re: AutoEQ: Automatic headphone equalization from frequency responses
#37Re: AutoEQ: Automatic headphone equalization from frequency responses
#38None of these tools seem to do anything but rudimentary nonlinear correction... Even simple things like measuring and cancelling harmonics nobody seems to do...
Re: AutoEQ: Automatic headphone equalization from frequency responses
#39Re: AutoEQ: Automatic headphone equalization from frequency responses
#40FYI, EQs will distort audio. Especially if the adjustments are large. Your average EQ will introduce phase shifts to the various frequencies that make up a sound. Linear-phase EQs don't phase shift but they also introduce pre-ringing and post-ringing effects.
Depends largely on how it's implemented. There is a big difference between the quality of a well implemented convolution engine and a crappy biquad filter.