It depends on the context, I don't know about corporate persons with profit incentives but if we're talking human persons then containers don't solve anything. They're just the symptom of the disease that is future shock. The underlying libraries we depend on just change too fast now and no devs care about forwards compatibility so we end up with all OS/Distros having libs that stop working in about a year (or more l…
This is why we don't play games with siloing responsibilities on the tech stack. Every single developer on the team is responsible for making the entire product work on whatever machine it is intended to work on. No one gets to play "not my job", so they are encouraged to select robust solutions lest they be paged to resolve their own mess in the future.
Maybe those solutions are containers in some cases, but not for our shop right now. Our product ships as a single .NET binary that can run on any x86 machine supported by the runtime.