Again? Any web browser based app runs executable code ffs.
iDOS 2 will be gone soon
31–40 of 419 posts
Re: iDOS 2 will be gone soon
#32When I was younger, my family couldn’t afford a laptop, but I have the distinct memory of wanting to learn to code on the iPads at my school, and being unable to find any app which would let me just write and execute programs. Looking around the App Store now, there do seem to be a couple of apps which would allow this, but it’s still really disappointing to see this kind of removal. The majority of kids these days w…
Re: iDOS 2 will be gone soon
#33> For example, iSH was once rejected with the rationale that “During review, your app installed or launched executable code, which is not permitted on the App Store.” The template itself clearly outlines the case it is meant to apply—an app that is installing code by itself, to bypass review—but in the case of iSH the reviewer chose to install code and then complained that the app did what they told it to do.
I can see the arguments from https://saagarjha.com/blog/2020/11/08/fixing-section-2-5-2/ applying here.
Re: iDOS 2 will be gone soon
#34Earlier quoted context omitted.
iOS users have mostly chosen to accept the walled garden. If they hadn’t, they would be android users.
This assumes that users understand the implications of the garden they're buying into. For many there may be a strong bandwagon effect, and they don't fully grasp what they are losing.
Re: iDOS 2 will be gone soon
#35Again? Any web browser based app runs executable code ffs.
Re: iDOS 2 will be gone soon
#36Honest question - what do iOS users do in such situations? I'm using Android and we can always install things from outside the store, or even from alternative stores (eg. F-Droid). Is there any similar solution? If the app is open-source, can you at least build it yourself and sideload it as if you are the developer and you're testing your app? What solutions are there?
I got an iPhone because it does what it does well, and doesn't do other things at all.
iPhones are slick, costly and secure, at the cost of not being malleable.
It's a trade-off I made at purchase time and I know most users of both iPhone and Android never considered that tradeoff.
Re: iDOS 2 will be gone soon
#37Honest question - what do iOS users do in such situations? I'm using Android and we can always install things from outside the store, or even from alternative stores (eg. F-Droid). Is there any similar solution? If the app is open-source, can you at least build it yourself and sideload it as if you are the developer and you're testing your app? What solutions are there?
Re: iDOS 2 will be gone soon
#38Yet another sad story of Apple's incompetence at running an app store.
Consumers would benefit from real competition and disruption in this space, as competition increases efficiency and lowers costs.
Re: iDOS 2 will be gone soon
#39Honest question - what do iOS users do in such situations? I'm using Android and we can always install things from outside the store, or even from alternative stores (eg. F-Droid). Is there any similar solution? If the app is open-source, can you at least build it yourself and sideload it as if you are the developer and you're testing your app? What solutions are there?
There are also people offering to sign you app with an enterprise certificate for a fee in the more dodgy corners of the internet but Apple is known to crack down on those once in a while as this obviously goes outside their ToS.
Re: iDOS 2 will be gone soon
#40Honest question - what do iOS users do in such situations? I'm using Android and we can always install things from outside the store, or even from alternative stores (eg. F-Droid). Is there any similar solution? If the app is open-source, can you at least build it yourself and sideload it as if you are the developer and you're testing your app? What solutions are there?
I don't do anything. It's a phone, not a PC. I got an iPhone because it does what it does well, and doesn't do other things at all. iPhones are slick, costly and secure, at the cost of not being malleable. It's a trade-off I made at purchase time and I know most users of both iPhone and Android never considered that tradeoff.