Earlier quoted context omitted.
Not OP, but had the same experience trying to be a software engineer on a Quest 2.
How long did you try it for and how much did you experiment with screen size, placement, and count? I won't pretend it's for everyone, but it did take some time for me to get used to. I didn't have the option of buying multiple good monitors at the time, so I was forced to adapt, but now I prefer it.
As soon as pixel density ~quadruples, I'll make a serious effort at switching to VR for work.