That’s interesting, my 2015 MbP had glitchy sound, stutter and fans spun right up while my iPhone 7 deals just fine with it.
Yamauchi No.10 Family Office
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Re: Yamauchi No.10 Family Office
#32Tech? How'd they make this?
Re: Yamauchi No.10 Family Office
#33Reminds me of the type of websites I and a lot of people used to create in flash in the early 2000.
Except this website actually works and sound is default off and you can switch to a more accesible view :) Still, I kinda miss the creativity of the early web.
Difficult, fraught projects battling with flash and unrealistic customer expectations.
Once live, never touched until entirely replaced by some new hotness.
Re: Yamauchi No.10 Family Office
#34Re: Yamauchi No.10 Family Office
#35Tech? How'd they make this?
If you're interested in more detail, you can run spector.JS on the site to capture the render calls of a frame.
Re: Yamauchi No.10 Family Office
#36First click reminded me of Summer Wars[1] (Japanese: サマーウォーズ) immediately! The music video[2] nicely retains the opening effect. [1]: https://en.m.wikipedia.org/wiki/Summer_Wars [2]: https://m.youtube.com/watch?v=cZuj-uTvdYc
Re: Yamauchi No.10 Family Office
#37Re: Yamauchi No.10 Family Office
#38Re: Yamauchi No.10 Family Office
#39Besides being a beautiful website, I was rather touched by their call to action: "Seeking stability only clouds your soul. Fear of failing only kills the seeds of innovation. We must create a more exciting future where people feel free to dream and leap into a world of possibilities. We must create a freer future where people are eager to truly live." It's hard not to love Nintendo. Also TLDR for those that didn't sc…
Nintendo have a massive fan base but they sure don't allow those fans to get creative.
Sega, by contrast, are the complete opposite and not only allow fan projects to exists but even allow them to operate commercially on a small scale.
edit: this comment is generating a lot more interest than I'd expected from my throwaway remarks and as a result a lot of the replies have missed the point of what I was complaining about. So I'll take some time now to expand on them a little more:
- this isn't just a "Japanese thing", Nintendo of America are just as bad. They issue hundreds of DMCA takedowns.
- this isn't a typical gaming thing either. I'm not going to pretend that all other companies are angelic but Nintendo seem uniquely proactive with chasing after their fan base even when those fans are just recording themselves playing games. Which leads me onto my 3rd point:
- Nintendo are not just trying to protect their IP. Nintendo offer a partner program that costs to be a part of and if you're not on there than your YouTube and Twitch channels can get DMCA'ed if they feature Nintendo games. Even retro gamers playing titles released 30+ years ago have been targeted. So this is often less about protecting IP and more about profiting on retro gamers hobby channels.
Nintendo's actions with the rest of the gaming community is quite unlike anything other gaming studios do. And I say this as someone actively involved in the retro gaming and streaming community. So many of my friends have ended up putting all of Nintendo's first party games on a "no play list" for their Twitch channels because of this. They've never had an issue with any other studio and they certainly don't run their channels for profit either (very few retro games on Twitch make money from their hobby). It's also hard to see how someone streaming a play through of a Nintendo game harms Nintendo as a company or their IP.
And to be clear, I do still like Nintendo in the general sense. I might not agree with how they treat their fans (particularly the retro gamers, streamers, reviewers on YT) but I do still enjoy their games. I just know better than to stream myself playing them. I guess that makes me a little hypocritical too.... :)