Live data from Hacker News

Move Slow and Make Things

multithreaded.stitchfix.com

31–40 of 133 posts

Re: Move Slow and Make Things

#31

I know this is supposed to be a joke, but I feel like it's too close to reality to be funny. I recently ordered a custom tailored set of shirt, trousers, and belt. Their site was bragging about their great AI technology, but sadly I didn't notice that red flag early enough. The results were nothing short of disastrous. I sent in my measurements and they sent me a trouser with wrong measurements and a postcard that sa…

I'm envisaging those cliché stock photos of a robotic hand engaged with a shape sorter toy being used widely on that company's internal presentations.

Re: Move Slow and Make Things

#32

I know this is supposed to be a joke, but I feel like it's too close to reality to be funny. I recently ordered a custom tailored set of shirt, trousers, and belt. Their site was bragging about their great AI technology, but sadly I didn't notice that red flag early enough. The results were nothing short of disastrous. I sent in my measurements and they sent me a trouser with wrong measurements and a postcard that sa…

There are two areas of technology I avoid these days -- blockchain and AI. It may very well be to my own detriment (there is a lot of promise in either) but fortunately there are lots of interesting problems outside these areas and I can just treat the mention of either of those topics as red flags. That said, I want to note that I have had good results with Stitchfix but that was due to entering professionally-taken…

I also had a good experience with shirts, which is why I decided to give the trousers a try.

And yes, my measurements were also from a professional tailor. But the resulting trouser has (among other issues) been "corrected" to a 15cm shorter outside leg length, so I wonder if a professional vs. an amateur measuring it would have made much of a difference.

Re: Move Slow and Make Things

#33
post #24

I know this is supposed to be a joke, but I feel like it's too close to reality to be funny. I recently ordered a custom tailored set of shirt, trousers, and belt. Their site was bragging about their great AI technology, but sadly I didn't notice that red flag early enough. The results were nothing short of disastrous. I sent in my measurements and they sent me a trouser with wrong measurements and a postcard that sa…

> I sent in my measurements and they sent me a trouser with wrong measurements and a postcard that said that they adjusted my measurements with AI for a better fit That is nothing short of hilarious. The machine knows best! Who are you, human, to pretend you are able to measure yourself?! > AI for memorizing generic trends It's possible "AI" may be just a pretext to sell mass-made junk and pretend it is adjusted to e…

Something similar happened in Japan with Zozosuit, they tried to use 3D reconstruction from smartphone camera for basically two piece business suits in $399, and the end result resembled texture file for your body in ugliest posture stitched together.

Maybe it could be considered class of fallacy, a kind that one would say the most popular choice of integers between 1 and 2 is 1.5000001.

Re: Move Slow and Make Things

#34
post #24

I know this is supposed to be a joke, but I feel like it's too close to reality to be funny. I recently ordered a custom tailored set of shirt, trousers, and belt. Their site was bragging about their great AI technology, but sadly I didn't notice that red flag early enough. The results were nothing short of disastrous. I sent in my measurements and they sent me a trouser with wrong measurements and a postcard that sa…

> I sent in my measurements and they sent me a trouser with wrong measurements and a postcard that said that they adjusted my measurements with AI for a better fit That is nothing short of hilarious. The machine knows best! Who are you, human, to pretend you are able to measure yourself?! > AI for memorizing generic trends It's possible "AI" may be just a pretext to sell mass-made junk and pretend it is adjusted to e…

I guess I forgot to write

"I, For One, Welcome Our Robot Overlords"

into the comments field when ordering :)

> It's possible "AI" may be just a pretext to sell mass-made junk and pretend it is adjusted to each individual.

Actually, I wouldn't mind that too much. It is difficult for me to find well-fitting trousers, so if they can supply those for me, I'm happy as long as the quality is acceptable. Plus their price is roughly half of what a proper tailor would cost me, so I kind of expected them to cut some corners.

Re: Move Slow and Make Things

#35
post #16

I know it’s an april fools joke. But I’ve recently “discovered” why this is nevertheless very true. If you move slow, you have a higher chance of meeting the right customer, of actually allowing your idea to grow and improve over time. Without being locked into it in one form or another. Moving slow allows you to work on it as a side project first. Which means no financial stress. And then making things. To me this m…

This pretty much defines how I work.

I “move slow,” taking the time to test carefully, and leave clean, concise, well-documented code, but I’m told that I actually move at a blistering pace.

I have found there is absolutely no substitute for having an operational, full-feature implementation (I hesitate to call it a “prototype,” because it needs to be fully functional, not just eye candy). I am not a fan of lash-up prototypes, because they invariably become ship code, and starting on a foundation of sand is a very, very bad idea. I short-circuit that, by writing everything as ship code; even my A/B experiments. I can often recycle the rejected code for other projects. It also saves a lot of testing time, as the code is being constantly tested from the start, and being tested while still in scaffolding (meaning more complete testing, overall).

For example, in the app I’m developing now, I’m working on a dropdown screen that allows the user to define search criteria for a database lookup. It’s a complex and fraught operation, and I’ve already had to make a number of changes, based on actually using the facility, as opposed to thinking about using it. If I had simply solidified my original design, it would have been a mess.

I will also be making sure that the facility works for different regions and languages, despite the first implementation being only for the US. It has been my experience that this kind of thing should be built in from the start, as retrofitting it is a nightmare (and bug farm).

My approach does mean that I often need to rewrite a lot of finished, tested code, or throw out big chunks (which is one reason I have a bunch of small, polished, standalone package projects). It’s taught me to design and implement very flexible code (which is actually dangerous, so I often go back, and remove flexibility, once I have settled on an implementation). Nevertheless, I have found it’s the best way to end up with a usable, relevant, high-quality, finished product, that meets the customer’s needs, in a remarkably short time.

DISCLAIMER: This is a viable way to design UX (the kind of code I usually write), but may not be the best approach for “engine” or algorithm code.

Re: Move Slow and Make Things

#36

I know this is supposed to be a joke, but I feel like it's too close to reality to be funny. I recently ordered a custom tailored set of shirt, trousers, and belt. Their site was bragging about their great AI technology, but sadly I didn't notice that red flag early enough. The results were nothing short of disastrous. I sent in my measurements and they sent me a trouser with wrong measurements and a postcard that sa…

I'm envisaging those cliché stock photos of a robotic hand engaged with a shape sorter toy being used widely on that company's internal presentations.

Me, too. I'm also guessing they will have one of those huge bulky laundry folding robots [1] when a well-trained human could do it much faster [2].

I kind of get where they are coming from, though. I myself also love over-engineering solutions ^_^

[1] https://youtu.be/dTcPxzK0c2g?t=156

[2] https://www.youtube.com/watch?v=uz6rjbw0ZA0

Re: Move Slow and Make Things

#37

I know this is supposed to be a joke, but I feel like it's too close to reality to be funny. I recently ordered a custom tailored set of shirt, trousers, and belt. Their site was bragging about their great AI technology, but sadly I didn't notice that red flag early enough. The results were nothing short of disastrous. I sent in my measurements and they sent me a trouser with wrong measurements and a postcard that sa…

There are two areas of technology I avoid these days -- blockchain and AI. It may very well be to my own detriment (there is a lot of promise in either) but fortunately there are lots of interesting problems outside these areas and I can just treat the mention of either of those topics as red flags. That said, I want to note that I have had good results with Stitchfix but that was due to entering professionally-taken…

Add Quantum to the list.

Re: Move Slow and Make Things

#38

I know this is supposed to be a joke, but I feel like it's too close to reality to be funny. I recently ordered a custom tailored set of shirt, trousers, and belt. Their site was bragging about their great AI technology, but sadly I didn't notice that red flag early enough. The results were nothing short of disastrous. I sent in my measurements and they sent me a trouser with wrong measurements and a postcard that sa…

> they adjusted my measurements with AI for a better fit

I'm trying to think of a way this makes sense. Do they have access to some big database about you that they can use to predict how you'll screw up your measurements?

Re: Move Slow and Make Things

#39
"A Mere April Fool's Joke for One, is the Solid Revenue Model for the Other"

The 'move slow an make things' movement is a much-needed niche to be explored, and a place where I'd love to be.

Re: Move Slow and Make Things

#40
post #25

I’m sad this is an April fools joke because a lot of the sentiment rings true and I love the slogan “move slow and make things.” Artisans make beautiful things and software artisans make beautiful software, but it’s hard to do it and still be a viable business. And artisans moving slowly isn’t arbitrary. They move slow on the things that matter. The things that shine when attention was paid to the details.

One of my favourite articles on the internet is "an app can be a home-cooked meal". It's something you can make for your own enjoyment, with no plans for scaling on monetisation. I have started making this sort of software, and I thoroughly enjoy it. I target the platform I use, I solve the problems I have, and my only metric is pleasure. I wish we all had more of such projects.

This is the entire premise of Ruby, with Matz openly claiming that it being pleasurable to anyone else but him is a happy side-effect. Part jest, but also very core to it.

I wouldn't have been able to put so much work in maintaining ArchMac for so long without going completely bonkers had I not taken it this way either.

So it’s entirely possible to build large scale projects this way, and I’m wondering how we could make companies work that way too. At the very least it should be part of any employee sustainability plan.

Post reply on HN