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1977: Zork

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Re: 1977: Zork

#32
post #2

You are in a maze of twisty little passages, all alike. and It is pitch black. You are likely to be eaten by a grue. are such iconic phrases, they bring a ton of good memories to my mind. And I never even finished Zork or Adventure!

I reached the last chamber in Adventure. Never did figure out what to do next & last.

Re: 1977: Zork

#33

Anyone play Aidungeon.io? They hooked GPT-3 up to make a Zork where you can do basically anything and the game will come back with something that's at least interesting. It's interesting how crazy new tech concepts come in as pure text first. For example, MUDs were the first MMORPGs back in the 90s.

Has there been any major updates in the last 6months or so? It was a lot of fun to play around with but didn't remember all my earlier decisions so felt pretty inconsistent.

Re: 1977: Zork

#34
> You are in an open field west of a big white house, with a boarded front door. There is a small mailbox here.

This reminds me of that hypnotic phrase from the 12 Monkeys tv series.

Anyways, whatever happened to these types of games? Did it just die out as computers got more powerful, and everyone just played first-person shooters or 3d role playing games?

Re: 1977: Zork

#35
post #29

If you'd like to dig further, online text games (MUDs) are still around. https://mudlet.org is a nice modern client for playing them! (bias: I'm the project lead)

Hi Vadi! Sarapis here. ;)

He's right, Mudlet is the best desktop client out there for Mudding with. This is the part where I mention that I run a company with five MUDs ranging from almost 24 years live to just a couple years live. https://ironrealms.com

Re: 1977: Zork

#37

> You are in an open field west of a big white house, with a boarded front door. There is a small mailbox here. This reminds me of that hypnotic phrase from the 12 Monkeys tv series. Anyways, whatever happened to these types of games? Did it just die out as computers got more powerful, and everyone just played first-person shooters or 3d role playing games?

Without first checking, I can confidently say you'll probably be able find a good modern interactive fiction game on itch.io.

Re: 1977: Zork

#38
Definitely off-topic, but I was fond of a textual adventures on my father’s MacSE. There was anyway an image alongside the text to illustrate the descriptions. It started in a monastery, where everyone had disappeared. You had to travel around and grab things. And (bug or not), you were sometimes teleported to an arena where you had to fight a T. rex. I cannot remember anything else. But I spent an awful lot of time figuring out how to win that game (and died 99.9% of the times because of that T. rex).

Re: 1977: Zork

#39

Has anyone built a CYOA based on verbal input? Is there an available toolset with which to do so?

You could do that with whatever interactive fiction tools you want, combined with some form of speech to text software. For instance, Inform 7 for your IF tool, and any of the following for speech to text: https://www.lifewire.com/state-of-linux-voice-recognition-22...

That said, I'm not sure how good any of those speech to text tools actually are, so, this might be kind of a pipe dream at the moment.

Also, I know you meant "Choose Your Own Adventure," but my immediate first thought was "Cover Your Own Ass." I may have spent too much time in corporate America. :/

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