Earlier quoted context omitted.
What's considered cheap is relative. $12 a month is more accessible than lump sums of $500. It may be cheaper to have your own hardware in the long run, but not everyone is able to afford seeing that through. As for laggy, Cyberpunk runs orders of magnitude better through Stadia on my only computer - a dated Core i3 laptop - than natively. You're not wrong. Running it yourself is obviously better if you have the hard…
Stadia the service is free. It's a free console. If you pay $29.99 for Madden 2021, you can play it for free forever (as long as Stadia exists). The ~$12 is a subscription that adds games to your library and is completely optional.
When will Google kill Stadia?
31–40 of 48 posts
Re: When will Google kill Stadia?
#32I signed up for the free Stadia trial they offered awhile back. I wanted to get back into gaming, don't have any hardware to run modern games and have a fast fiber connection at home. I seemed like the ideal target user. I spun up a classic, Serious Sam and immediately was disappointed. It looked okay 95% of the time but would randomly get tearing and input lag at critical moments when enemies appeared. I tried on di…
Where are you able to buy this? It's sold out everywhere when I just looked.
Re: When will Google kill Stadia?
#33Earlier quoted context omitted.
In some cases Starlink can actually have less latency than wired connections. It's not so clear cut. Also not every internet problem is solved by calling the landlord. In fact, mine has basically nothing to do with my internet in the first place.
Right. I'd bet Starlink actually gets to skip a lot of the routing and repeating that landlines have to go through
If you have 500ms ping your problem is not the internet, it's something local to your building or computer, I hate to be the one to break it to you!
Re: When will Google kill Stadia?
#34Earlier quoted context omitted.
Starlink has a 40 millisecond latency and it goes to space and back and then it goes through all of the additional routing issues you're talking about. So I think you may be over estimating how much latency is inherent in the network. It may not be that I have a low latency connection...maybe you have an exceptionally high latency connection. Maybe your apartment building has issues with the wiring? You should really…
In some cases Starlink can actually have less latency than wired connections. It's not so clear cut. Also not every internet problem is solved by calling the landlord. In fact, mine has basically nothing to do with my internet in the first place.
100ms or less has been normal for over a decade on the most average connections. I have 60ms on my phone hot spot.
Re: When will Google kill Stadia?
#35Earlier quoted context omitted.
There are streaming gaming services that don't deal with latency issues? (Not being sarcastic. To my knowledge, no one has cracked this yet.) My overall point in comparing to YouTube is that the internet WILL get faster. More and more people will have the kind of broadband needed to make this a good experience. I'm sure it sucks today. But what about 10 years from now? Streaming video used to suck. Now it doesn't. St…
> There are streaming gaming services that don’t deal with latency issues? No, but those aren’t the only alternatives - consoles, PCs etc, are. Youtube had no established, better alternative to compete with. You may be right that streaming games won’t suck in the future. I’m just pointing out that this is not like the YouTube situation at all. Also YouTube didn’t suck even at the beginning.
If you're comparing game streaming to consoles, then the fair comparison is to every other source of video entertainment that predates YouTube. Like: DVD, VHS, network TV, cable TV, bootlegs, etc. They had EVERY alternative to compete with, and almost all of them were better in some way or another. YouTube was (and is) simply better in ways that matter even more.
That being said, maybe latency will never improve. Maybe no matter how much pipe you have, the fundamental speed limit of light is enough to ruin this whole concept for gaming. Maybe.
But I doubt it, personally. I'm willing to bet that this is an idea that simply needs technology to catch up to it.
Re: When will Google kill Stadia?
#36Earlier quoted context omitted.
> There are streaming gaming services that don’t deal with latency issues? No, but those aren’t the only alternatives - consoles, PCs etc, are. Youtube had no established, better alternative to compete with. You may be right that streaming games won’t suck in the future. I’m just pointing out that this is not like the YouTube situation at all. Also YouTube didn’t suck even at the beginning.
Perhaps a better analogy would be Netflix streaming. A lot of people thought it was nuts given how many people were still on low-bandwith DSL connections that couldn't reliably stream even in standard definition. There was already an existing solution that worked well -- DVDs by mail (Netflix's original business model). That still exists, but is a small fraction of Netflix's business today.
Re: When will Google kill Stadia?
#37Earlier quoted context omitted.
Right. I'd bet Starlink actually gets to skip a lot of the routing and repeating that landlines have to go through
40-100ms is standard latency on any sort of internet enabled software even on the most average connection, and has been for a decade or more. I get 60ms latency on my phone hot spot. If you have 500ms ping your problem is not the internet, it's something local to your building or computer, I hate to be the one to break it to you!
Re: When will Google kill Stadia?
#38Earlier quoted context omitted.
> There are streaming gaming services that don’t deal with latency issues? No, but those aren’t the only alternatives - consoles, PCs etc, are. Youtube had no established, better alternative to compete with. You may be right that streaming games won’t suck in the future. I’m just pointing out that this is not like the YouTube situation at all. Also YouTube didn’t suck even at the beginning.
> Youtube had no established, better alternative to compete with. If you're comparing game streaming to consoles, then the fair comparison is to every other source of video entertainment that predates YouTube. Like: DVD, VHS, network TV, cable TV, bootlegs, etc. They had EVERY alternative to compete with, and almost all of them were better in some way or another. YouTube was (and is) simply better in ways that matter…
No, this is simply not correct.
YouTube was a new type of content that simply wasn’t available on any of those channels. If you wanted to see peer-produced video, which turns out to be very compelling, youtube was the only option.
The games you can play on stadia are the same games you can play on other platforms only worse.
Again - streaming may end up catching up, but the comparison to youtube simply is not informative, because they aren’t similar.
Re: When will Google kill Stadia?
#39Earlier quoted context omitted.
Like I said, I've never noticed any significant latency playing multiplayer with friends. It's seamless on a 150 meg connection. Starlink has a 40 ms latency and that literally goes to SPACE and back THEN ALSO goes through all of the network routing issues that you're talking about. So you may be overselling the latency problem. You may have other issues going on? I don't know why you're getting 500 millisecond delay…
What I'm saying is that you must be one of the lucky ones who has a low-latency connection (Whether or not you're playing multiplayer isn't really relevant, because those other people are talking to the datacenter, not your local client) > You may have other issues going on? I don't know why you're getting 500 millisecond delays. I'm certainly not getting that. I haven't personally tried Stadia, and 500ms wasn't inte…
Your problem isn't with Stadia... your problem is with physics.
Yeah Stadia doesn't run with 16ms latency at 69fps.
But for casual gamers 30 to 60 fps and 40 milliseconds is perfectly adequate for a multiplayer game especially considering it's run in the browser...and what tons of people use all over the world everyday!
Re: When will Google kill Stadia?
#40I signed up for the free Stadia trial they offered awhile back. I wanted to get back into gaming, don't have any hardware to run modern games and have a fast fiber connection at home. I seemed like the ideal target user. I spun up a classic, Serious Sam and immediately was disappointed. It looked okay 95% of the time but would randomly get tearing and input lag at critical moments when enemies appeared. I tried on di…
> Microsoft offers Xbox All Access plan as low as $23 dollars per month for physical console + game pass ultimate. Where are you able to buy this? It's sold out everywhere when I just looked.
If you can't wait you could do a trial or couple months of Stadia (or GeForce Now, Shadow, etc.) until you can get your hands on one. Or play retro and indie games on your old hardware in the meantime, that's what I did. :)