Towards the end of the second video, 3:50-ish they mention how Nintendo is being anti-competitive by fully controlling what (and how) software can run on their systems, and their reasoning is "quality control". Sounds familiar?
They were just coming out of the Atari crash, which in a large part was blamed on a surplus of shitty games.
When Nintendo fought a device that gave Mario 'new superpowers'
31–40 of 62 posts
Re: When Nintendo fought a device that gave Mario 'new superpowers'
#32Video game crash of 1983 https://en.wikipedia.org/wiki/Video_game_crash_of_1983
Re: When Nintendo fought a device that gave Mario 'new superpowers'
#33Earlier quoted context omitted.
So if my record player plays a record at the wrong RPM it's breaking the artist's IP ? If I modify my honda civic with a body kit I'm breaking IP? If I put a sticker over the apple logo on my MBP I'm infringing on their design? to me the modification of bits in MY Nintendo from MY Cartridge should be none of their business.
I mean, in a strict interpretation of copyright law, it's a violation of copyright to sing a copyrighted song to a friend. The things you describe are legitimately derivative works in the scope of copyright's worldview. The issue is that viewing every single idea or concept as "property" with an owner and a price tag attached is a fundamentally broken model.
Re: When Nintendo fought a device that gave Mario 'new superpowers'
#34Earlier quoted context omitted.
I mean, in a strict interpretation of copyright law, it's a violation of copyright to sing a copyrighted song to a friend. The things you describe are legitimately derivative works in the scope of copyright's worldview. The issue is that viewing every single idea or concept as "property" with an owner and a price tag attached is a fundamentally broken model.
Your first statement is not true, at least in the US. Copyright gives the holder the rights over the ability "to perform the copyrighted work publicly" (directly from US law). The wording from the law on public performances: "to perform or display it at a place open to the public or at any place where a substantial number of persons outside of a normal circle of a family and its social acquaintances is gathered". Eve…
My original point about the idea that someone can own a song or a number as if it were property is fundamentally insane.
The fact that it being a violation or not depending upon whether the song is sung in public or in private illustrates that point nicely.
Re: When Nintendo fought a device that gave Mario 'new superpowers'
#35Re: When Nintendo fought a device that gave Mario 'new superpowers'
#36I had a game genie, pretty sure it was responsible for giving my nes the blanking screen of death. Seems like nintendo should have been happy, the game genie probably led to a bunch of snes sales due to its console killing tendencies(possibly just a myth...but I swear...that thing caused trouble on my nes.) and you literally needed a nes and games to use it. I get the philosophy behind making games unfun and such, I…
As it turns out though, the pin array can be easily removed and serviced (just clean the pins and gently bend them back into shape) with next to zero risk of damaging the NES. Of course, none of us had the web to look any of this up back in the day, and we were left with schoolyard superstitions like blowing on the cartridge. Now though, it’s quite easy to get a “dead” NES working again. Or just get the revised NES model from 1993 that dumped the NES10 lockout chip and the failure prone front loading slot.
Re: When Nintendo fought a device that gave Mario 'new superpowers'
#37I think this is a sticky issue that continues to this day. The scope of Nintendo’s IP should include the delicate game balance of jump distance etc that makes the game what it is. On the other hand the creation of these other products is sort of ‘complementary’ to Nintendo’s products in the same way phone cases complement iPhones.
Re: When Nintendo fought a device that gave Mario 'new superpowers'
#38Towards the end of the second video, 3:50-ish they mention how Nintendo is being anti-competitive by fully controlling what (and how) software can run on their systems, and their reasoning is "quality control". Sounds familiar?
Re: When Nintendo fought a device that gave Mario 'new superpowers'
#39I had a game genie, pretty sure it was responsible for giving my nes the blanking screen of death. Seems like nintendo should have been happy, the game genie probably led to a bunch of snes sales due to its console killing tendencies(possibly just a myth...but I swear...that thing caused trouble on my nes.) and you literally needed a nes and games to use it. I get the philosophy behind making games unfun and such, I…
Re: When Nintendo fought a device that gave Mario 'new superpowers'
#40Man, I loved things like the Game Genie and Gameshark. They gave me my earliest understanding of how software runs in memory and the nature of the memory. Was great to just poke at parts of the memory with it and just see what happens. I didn't need to be reminded of another reason to hate Nintendo. I think I air my grievances in every HN thread about Nintendo. But this does add to the pile. Around the same time I lo…