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A founder’s guide to understanding users

mgadams.com

31–40 of 41 posts

Re: A founder’s guide to understanding users

#31
This sounds very similar to what Design Thinking suggests. Connect with your (potential) customers to get their habits and preferences so you've more ideas and then prototype them through mockups or small models and once you've the feedback from the customers, decide to either go ahead with the version 2, pivot it, or shelf it.

Design thinking talks about being empathetic to your users/customers. Which also sounds like the essence of this post.

Thanks for writing it.

Re: A founder’s guide to understanding users

#32
post #11

"Your ideas are not nearly as important as your process — and the best process starts with understanding what the customers you wish to serve already do to solve their problems today and even more importantly, understanding why." Ideas matter, if your ideas do not include a reflection of current ways people are solving problems you have bad ideas and would be better off thinking and researching before talking to anyo…

For sure, ideas matter A LOT. But we over-index on product solution ideas by default. I think ideas that matter most for is for founders are the ones around a strong conviction on the market opportunity and then be flexible about the solution that is built to capture that opportunity. The latter is where I think process is more important than the product solution idea having seen my product solution ideas fail hundre…

This doesn't mean our ideas are not more important, just that people have too much confidence in how good their ideas are. Its much harder to have a good idea then to create something to a good quality standard, the latter can be done by any expert which means it only requires capital, good ideas on the other hand can't really be bought and there are no sure methods to come up with them.

Re: A founder’s guide to understanding users

#33
post #25

One mistake I (and no doubt other founders) made was assuming you'd "get it right" because you were scratching your own itch. My cofounder and I started our company [0] literally based on the pain points we were feeling and still, when the first user tests on the first version of the product came around, users didn't get it. Or they didn't see the value. It was a tough lesson - we were building the thing we thought w…

completely agree with this. This is why the idea behind Cagan's "Empowered Product Teams" [ https://svpg.com/empowered-product-teams/ ] is so important. Founders are often too blinded by their initial approach of solving their own pain that they are blinded to superior alternatives that could be more easily seen by fresh eyes. Key is to empower those people to solve the problem, not just implement a solution.

We're big Cagan fans at Kitemaker. In fact, most of our thinking around the product is tied into empowered product teams. Cross-functional, autonomous, self-organizing and impact-focused. We want Kitemaker to be the best tool out there for such teams.

Re: A founder’s guide to understanding users

#34
post #25

One mistake I (and no doubt other founders) made was assuming you'd "get it right" because you were scratching your own itch. My cofounder and I started our company [0] literally based on the pain points we were feeling and still, when the first user tests on the first version of the product came around, users didn't get it. Or they didn't see the value. It was a tough lesson - we were building the thing we thought w…

But, that's still better than 'trying to create a product that may solve the problem of others', right? I mean, feeling the pain seems a valid start point?

Re: A founder’s guide to understanding users

#35
post #25

One mistake I (and no doubt other founders) made was assuming you'd "get it right" because you were scratching your own itch. My cofounder and I started our company [0] literally based on the pain points we were feeling and still, when the first user tests on the first version of the product came around, users didn't get it. Or they didn't see the value. It was a tough lesson - we were building the thing we thought w…

"..makes you qualified to talk about the problem..." I like that take, you are in a position to empathize but not necessarily know the solution or even the real problem as it manifests differently in different settings outside of your experience

Re: A founder’s guide to understanding users

#36
post #34
post #25

One mistake I (and no doubt other founders) made was assuming you'd "get it right" because you were scratching your own itch. My cofounder and I started our company [0] literally based on the pain points we were feeling and still, when the first user tests on the first version of the product came around, users didn't get it. Or they didn't see the value. It was a tough lesson - we were building the thing we thought w…

But, that's still better than 'trying to create a product that may solve the problem of others', right? I mean, feeling the pain seems a valid start point?

Absolutely! And I personally find it much more motivating than just chasing a business idea that I don't personally care about.

Does, I think, raise the chance of falling in love with your solution though, which is also dangerous.

Re: A founder’s guide to understanding users

#37
post #25

One mistake I (and no doubt other founders) made was assuming you'd "get it right" because you were scratching your own itch. My cofounder and I started our company [0] literally based on the pain points we were feeling and still, when the first user tests on the first version of the product came around, users didn't get it. Or they didn't see the value. It was a tough lesson - we were building the thing we thought w…

Yeah, this is a good point and something I learned the first time round.

Just because I (as a manager) had previously been willing to adopt bleeding edge tech with no hoops to jump through to eradicate hundreds of man-hours, doesn't mean that the average customer is.

If you're not representative of the typical customer/user, you need to find someone who is to use as a yardstick.

It doesn't automatically mean you're headed in the complete wrong direction, but it does mean a lot of your initial assumptions (pricing, deal size, sales cycle, etc) are probably way-off.

Re: A founder’s guide to understanding users

#38
> I had listened to what they said — exactly as they said it, but I did not realize until much later that I failed to actually understand what they meant.

Two things come to mind:

1) Wants are not needs. To pun Ford a bit, "I want a bigger, faster more reliable horse to get to work. Something safer for my family" is what the clearly stated want is. Remove horse and you're at root need. The Need. Too often, The Need is never distilled from the want.

2) In Covey's classic book "7 Habits of Highly Effective People" he says something along the lines of: Seek first to understand, then be understood.

Yes, listen with intent. But before you write a single line of code, draw - yes, free-hand - a prototype of (what you think) you heard and share it with the other person - the user, the customer, even a colleague.

Never assume. Never assume a want is The Need. Never assume you understand until you've vetted that understanding.

Re: A founder’s guide to understanding users

#40

"the greatest teacher failure is" Demonstrably false and wrong. https://www.weforum.org/agenda/2019/11/success-failures-lear... https://www.futurity.org/learning-from-failure-2196272/

The cited article pulled out a catchy headline from an extrinsically motivated context like Telemarketing. Not surprising that people who fail from a rote task get de-motivated and quit, learning nothing.

I don't believe that study has any relevance to the world of creative work -- like building products or becoming a Jedi ;) -- that is driven by intrinsic motivation to iterate and improve. Success rarely requires the same level of self-evaluation and reflection in creative contexts.

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