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Sid Meier's Memoir

sidmeiersmemoir.com

31–40 of 61 posts

Re: Sid Meier's Memoir

#31
For someone who’s bored with combat-focused games and misses the open nature of games like Railroad Tycoon, who’s following in Meier’s footsteps? I was thinking that if there was a rebooted RT2 I’d buy it in a second but fell off the Civ train due to wanting either less or more plausible combat, not to mention QA.

Re: Sid Meier's Memoir

#33
post #31

For someone who’s bored with combat-focused games and misses the open nature of games like Railroad Tycoon, who’s following in Meier’s footsteps? I was thinking that if there was a rebooted RT2 I’d buy it in a second but fell off the Civ train due to wanting either less or more plausible combat, not to mention QA.

Actually working on a non-violent indie 4X right now, called Slipways [1][2]. It's set in space, but I do owe lots of inspiration to Railroad Tycoon and Transport Tycoon, and the core of the game is about connecting places together so that goods can flow from place to place.

It's a much more condensed experience than either of these - 40-60 minutes per playthrough depending on playstyle.

[1]: https://twitter.com/krajzeg/status/1304447134209585152

[2]: https://slipways.net

Re: Sid Meier's Memoir

#34
post #5

Ordered. Funnily enough I recently came across this GDC presentation by Sid and Bruce Shelley on the development of the original Civilization[0]. Highly recommended. The influence of Empire as one of the inspirations of the game was obvious to anyone familiar with it. If you're interested there's an excellent updated implementation of Empire on the App Store[1]. I'd love to be able to get a version of Civ 2 on mobile…

As long as you're referring to the original version of Pirates, it works great on phones in an emulator (I've used the NES version)

Re: Sid Meier's Memoir

#35
post #31

For someone who’s bored with combat-focused games and misses the open nature of games like Railroad Tycoon, who’s following in Meier’s footsteps? I was thinking that if there was a rebooted RT2 I’d buy it in a second but fell off the Civ train due to wanting either less or more plausible combat, not to mention QA.

Take a look at OpenTTD, Banished, Tropico 5, Cities Skylines and Frostpunk. It's a diverse list, but they all fit your open non-combat strategy criteria.

Re: Sid Meier's Memoir

#36
post #31

For someone who’s bored with combat-focused games and misses the open nature of games like Railroad Tycoon, who’s following in Meier’s footsteps? I was thinking that if there was a rebooted RT2 I’d buy it in a second but fell off the Civ train due to wanting either less or more plausible combat, not to mention QA.

Take a look at OpenTTD, Banished, Tropico 5, Cities Skylines and Frostpunk. It's a diverse list, but they all fit your open non-combat strategy criteria.

Thanks – I've definitely heard good things about Skylines before but went on a hiatus for the last few years after my son was born.

Re: Sid Meier's Memoir

#37
post #31

For someone who’s bored with combat-focused games and misses the open nature of games like Railroad Tycoon, who’s following in Meier’s footsteps? I was thinking that if there was a rebooted RT2 I’d buy it in a second but fell off the Civ train due to wanting either less or more plausible combat, not to mention QA.

You might want to give Europa Universalis IV, Crusader Kings 2(free on steam), or Crusader Kings 3 a try. Definitely more of a learning curve than Civilization, but can be really fun.

Re: Sid Meier's Memoir

#38
post #33
post #31

For someone who’s bored with combat-focused games and misses the open nature of games like Railroad Tycoon, who’s following in Meier’s footsteps? I was thinking that if there was a rebooted RT2 I’d buy it in a second but fell off the Civ train due to wanting either less or more plausible combat, not to mention QA.

Actually working on a non-violent indie 4X right now, called Slipways [1][2]. It's set in space, but I do owe lots of inspiration to Railroad Tycoon and Transport Tycoon, and the core of the game is about connecting places together so that goods can flow from place to place. It's a much more condensed experience than either of these - 40-60 minutes per playthrough depending on playstyle. [1]: https://twitter.com/kraj…

Oh, neat – I'll take a look tonight!

Re: Sid Meier's Memoir

#39
post #31

For someone who’s bored with combat-focused games and misses the open nature of games like Railroad Tycoon, who’s following in Meier’s footsteps? I was thinking that if there was a rebooted RT2 I’d buy it in a second but fell off the Civ train due to wanting either less or more plausible combat, not to mention QA.

SS13 on the BYOND engine is the ultimate open game experience in my opinion

Re: Sid Meier's Memoir

#40

Grabbed one of the signed copies. I'm not sure when I'll get the chance to read it, but Sid's games were some of the first computer games I played, and definitely influenced me towards a career in computers. Much respect and appreciation to Sid. Thanks for the time well wasted :)

If it's truly a Sid Meier product, once you start, you'll keep doing one-more-page until it's suddenly sunrise :)
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