Transport Tycoon a.k.a. the great optimiser, Chris Sawyer
31–40 of 41 posts
Re: Transport Tycoon a.k.a. the great optimiser, Chris Sawyer
#32Earlier quoted context omitted.
It was reverse engineered by a group of devs. https://github.com/OpenRCT2/OpenRCT2
Right, but that's the OpenRTC2, and I mean the official port done by Atari that is available on both Android and iOS currently https://play.google.com/store/apps/details?id=com.atari.mobi...
Re: Transport Tycoon a.k.a. the great optimiser, Chris Sawyer
#33Where is the interview? Link is about history of Chris Sawyer's works but doesn't actually contain an interview. Still fascinating though, really enjoyed his games.
Sawyer is such a recluse the title got my hyped. An interview with him would be gold. I guess the author knew that too and decided to "fill the market demand with a substitute product".
Re: Transport Tycoon a.k.a. the great optimiser, Chris Sawyer
#34Where is the interview? Link is about history of Chris Sawyer's works but doesn't actually contain an interview. Still fascinating though, really enjoyed his games.
Re: Transport Tycoon a.k.a. the great optimiser, Chris Sawyer
#35It's really obnoxious how the people running this site change post titles arbitrarily. This isn't even a interview. If they are going to power trip like mods typically do at least they can be competent about it. Jesus
Re: Transport Tycoon a.k.a. the great optimiser, Chris Sawyer
#36It still boggles my mind that Chris Sawyer wrote Roller Coaster Tycoon was written in pure assembly, only failing back to C to handle windows sound apis. The game is a masterpiece, it defined an entire game genre for decades. And RCT ran smooth on my pentium 2 400mhz processor, even with hundreds of guests and dozens of rides. I believe there are many magnitudes of performance hiding in poor software abstractions in…
I have never played Roller Coaster Tycoon, but Bullfrog's Theme Park (1994) was a massive hit with us kids on the Amiga. That one really defined the genre five years earlier, to be fair.
Re: Transport Tycoon a.k.a. the great optimiser, Chris Sawyer
#37Earlier quoted context omitted.
I have never played Roller Coaster Tycoon, but Bullfrog's Theme Park (1994) was a massive hit with us kids on the Amiga. That one really defined the genre five years earlier, to be fair.
Transport Tycoon is the predecessor of RCT, using the same engine and it was released in 1994 too. Having played both on my 386 back then, I'd say that TT run much more smoothly and with a bigger world
Re: Transport Tycoon a.k.a. the great optimiser, Chris Sawyer
#38It still boggles my mind that Chris Sawyer wrote Roller Coaster Tycoon was written in pure assembly, only failing back to C to handle windows sound apis. The game is a masterpiece, it defined an entire game genre for decades. And RCT ran smooth on my pentium 2 400mhz processor, even with hundreds of guests and dozens of rides. I believe there are many magnitudes of performance hiding in poor software abstractions in…
That also blows my mind but then again there also craftsmen who can make beautiful timepieces all by themselves so I guess making fun games in assembly is not that different than making a beautiful timepiece if you have the love and passion for it with the paciente to boot.
Re: Transport Tycoon a.k.a. the great optimiser, Chris Sawyer
#39Should be noted that it is an iteration of Sid Meier's Railroad Tycoon, released 4 years prior.
Transport Tycoon and Railroad Tycoon are not related despite both having trains and the word tycoon in them. Both great games though. I play OpenTTD to this day.
Sid Meier and Will Wright (Sim City) had the system simulators in 2D, and I wonder whether Sawyer influenced them with the isometric world from Transport Tycoon.
Re: Transport Tycoon a.k.a. the great optimiser, Chris Sawyer
#40Earlier quoted context omitted.
Transport Tycoon and Railroad Tycoon are not related despite both having trains and the word tycoon in them. Both great games though. I play OpenTTD to this day.
Ok, maybe not an iteration then. But Sawyer drew inspiration from Raiload Tycoon and wanted an isometric version. Then it was natural marketing to publish Transport Tycoon with MicroProse. source: https://www.filfre.net/2020/10/transport-tycoon/ Sid Meier and Will Wright (Sim City) had the system simulators in 2D, and I wonder whether Sawyer influenced them with the isometric world from Transport Tycoon.