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Two Way Mirror Improves Video Conferencing

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Re: Two Way Mirror Improves Video Conferencing

#32
post #5

It's funny how videos such as this, which are optimized for engagement over learning, explain things in a backwards fashion. Instead of explaining how the thing works, and then showing you how to make the parts to build one yourself. They show you how to make the parts, and only explain what it is you're building at the very end.

It depends on the video. Other projects on this channel have more descriptions upfront. Overall it's a general interest channel, not purely about the mechanics of how things work.

Re: Two Way Mirror Improves Video Conferencing

#33

With so much multi-image computational photography and video processing these days, I've been wondering whether we could have a multiple camera system (with cameras on the top, bottom, left, and right of the screen) and a processor that can simulate a camera in the center of the screen - or even dynamically moved to the eyes of the caller. I know there's a bunch of research on viewpoint interpolation, but how close m…

Apparently all current attempts resulted in very, very uncanny valleys. This thread mentions some current attempts (searching hn.algolia.com for 'gaze correction' will return additional threads). https://news.ycombinator.com/item?id=24151123https://news.yc...

Not sure if you can still edit your comment, but you may want to put a space between those links.

Re: Two Way Mirror Improves Video Conferencing

#35
This is a cool idea, I often wondered about this.

These days I'm on a 5k monitor and when having a more direct conversation in a meeting, I make a point to place my Webex video window at the top and center of my screen. (I never run it maximized, only 1/4 of height & width, so 1/16 of my screen realestate.)

I tested this setup with PhotoBooth and compared when I look at my own face vs. the actual camera. The difference is minor.

Bonus, it signals to whom I'm speaking whether I'm looking at some other window or at them. This is useful for empathetic listening.

Re: Two Way Mirror Improves Video Conferencing

#36

With so much multi-image computational photography and video processing these days, I've been wondering whether we could have a multiple camera system (with cameras on the top, bottom, left, and right of the screen) and a processor that can simulate a camera in the center of the screen - or even dynamically moved to the eyes of the caller. I know there's a bunch of research on viewpoint interpolation, but how close m…

May be the in-display camera will solve it easier, where the camera is integrated beneath the display seeing through a semi transparent OLED panel.

Re: Two Way Mirror Improves Video Conferencing

#37

Earlier quoted context omitted.

Apparently all current attempts resulted in very, very uncanny valleys. This thread mentions some current attempts (searching hn.algolia.com for 'gaze correction' will return additional threads). https://news.ycombinator.com/item?id=24151123https://news.yc...

Even with multi-camera setups?

Seems possible. If the user is actually looking at the center of the screen then we only need to shift the view, not digitally move their eyes. That seems very doable with some GPU code.

Re: Two Way Mirror Improves Video Conferencing

#38
post #33

Earlier quoted context omitted.

Apparently all current attempts resulted in very, very uncanny valleys. This thread mentions some current attempts (searching hn.algolia.com for 'gaze correction' will return additional threads). https://news.ycombinator.com/item?id=24151123https://news.yc...

Not sure if you can still edit your comment, but you may want to put a space between those links.

For those on mobile: here are the two links, should they not become split above

https://news.ycombinator.com/item?id=24151123

https://news.ycombinator.com/item?id=24151123

Re: Two Way Mirror Improves Video Conferencing

#40
post #7

Couldn't you lie the screen completely flat and build it the other way (reflecting the screen and passing through the camera), avoiding the keyboard problem?

That's how traditional teleprompters work: screen below reflecting off the half-silvered mirror, camera behind. Many laptop screens don't open completely flat, so that may not work for this particular concept.

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