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The developer of the indie-game Minecraft is doing an AMA on reddit

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Re: The developer of the indie-game Minecraft is doing an AMA on reddit

#31
post #14

As a redditer commented; I have never played minecraft for fear of never being able to put it down. It's fantastic it's been such a success, I think games like this will always appeal to a certain niche but no one count have predicted it would have been so successful to such a large audience. With that said, I just contend myself with watching the odd youtube video. I dare not get closer.

The typical path that many people (myself included) have experienced is: total obsession for 1-2 weeks, followed by rapidly waning interest. It's a fantastic game, but you can quickly experience everything it has to offer, and thereafter you can set your own boundaries quite easily. It's really just a great big sandbox with no explicit motivating factors. But if Markus decides to include RPG-like elements some day, w…

I think the interest stays longer once you start playing with mine cart boosting and killing mobs with logic-gate contraptions. Then it turns the game into you against the game instead of the enemies in the game - an extremely open-ended, creativity-driven style of play.

Re: The developer of the indie-game Minecraft is doing an AMA on reddit

#32
post #22

Earlier quoted context omitted.

Yes, there's definitely some inefficient code - but voxel-type games like this are also legitimately computationally difficult. Just because it looks like pixels doesn't mean it's simple to run. There are occasional engine improvements, but Notch thinks (as he says in that reddit thread and elsewhere) that players don't appreciate changes that aren't new features. Also, my machine is mid-range at best, and I never ha…

It's Java and OpenGL, you'd have to do some work to make it /not/ run in other OSes.

OpenGL on Java is still pretty immature. There's still plenty of issues with the library Minecraft uses, LJWGL, especially on Mac and Linux. Support for OpenGL itself on non-Windows OSes is also often lacking, especially on ATI or Intel graphics cards.

Re: The developer of the indie-game Minecraft is doing an AMA on reddit

#34
post #14

Earlier quoted context omitted.

The typical path that many people (myself included) have experienced is: total obsession for 1-2 weeks, followed by rapidly waning interest. It's a fantastic game, but you can quickly experience everything it has to offer, and thereafter you can set your own boundaries quite easily. It's really just a great big sandbox with no explicit motivating factors. But if Markus decides to include RPG-like elements some day, w…

> But if Markus decides to include RPG-like elements some day, we're in big trouble. You're probably looking for Wurm Online, then. More advanced than Minecraft, with the same sandbox multiplayer environment and RPG like elements such as skills and mobs. I listened to an interview with the lead Wurm Online developer a month or so ago on the Massively podcast, and he mentioned that he was originally with the Minecraft…

See I don't even dare _search_ for that.
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