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Worms Armageddon 3.8

worms2d.info

31–40 of 148 posts

Re: Worms Armageddon 3.8

#32

Worms Armageddon maintainer here, AMA :) Here is a somewhat more nicely formatted list of highlights: https://worms2d.info/Worms_Armageddon_3.8_Features

Thank you for keeping such an old game alive and awesome! Slightly offtopic: I haven't played Armageddon for a long time, but I assume the pace of Worms Armageddon is similar to Worms W.M.D. (which I'm playing on Switch), and it seems like there is a lot of waiting involved - just a few seconds here and there, but overall, it feels like the game could move at a much faster pace, especially when playing single player.…

Not the maintainer but a longer time gamer:

That’s just how Worms was originally (eg the DOS game) because that’s how turn based games were originally paced. A large part of that will obviously be due to the capabilities of systems back in the day but it was also that a lot of games weren’t so fast paced as they are now.

You see a similar thing with beat em ups too. Take Street Fighter 2 on the SNES then look at Capcom games on every console each generation after and there is a noticeable difference in how the pace increases with each new release. Same is true for a lot of other genres too.

Re: Worms Armageddon 3.8

#33

Earlier quoted context omitted.

You may have some luck with Wine or CrossOver. Unfortunately we don't currently test on macOS. Edit: I've been told that the removal of 32-bit support in the latest OS versions makes macOS support unlikely. The game uses some old proprietary DLLs (for some file formats) that are 32-bit only. Sorry :(

We can still play via a VM right?

Yes, of course. I think for a while we have been careful in maintaining compatibility with VMware's virtualization, though lately it is largely unnecessary (due to improvements in the VM software).

Re: Worms Armageddon 3.8

#34

Earlier quoted context omitted.

Thank you for keeping such an old game alive and awesome! Slightly offtopic: I haven't played Armageddon for a long time, but I assume the pace of Worms Armageddon is similar to Worms W.M.D. (which I'm playing on Switch), and it seems like there is a lot of waiting involved - just a few seconds here and there, but overall, it feels like the game could move at a much faster pace, especially when playing single player.…

Worms has always been a "Turn Based Strategy", both online and offline. I think it would be safe to say that this trait defines the series, and has been upheld through all generations of Worms, including the 3D ones, all the way up to this year's announcement of Worms Rumble, which is real-time (and therefore causing so much hubbub about its departure from the formula). I haven't played W.M.D., but from what I've see…

Also keep in mind the game is built for couch coop and that it takes a bit of time to swap seats/hand over the keyboard

Re: Worms Armageddon 3.8

#35

Earlier quoted context omitted.

Worms has always been a "Turn Based Strategy", both online and offline. I think it would be safe to say that this trait defines the series, and has been upheld through all generations of Worms, including the 3D ones, all the way up to this year's announcement of Worms Rumble, which is real-time (and therefore causing so much hubbub about its departure from the formula). I haven't played W.M.D., but from what I've see…

Also keep in mind the game is built for couch coop and that it takes a bit of time to swap seats/hand over the keyboard

Right. For what it's worth, at least some of these delays are configurable in Armageddon ("Hot-Seat Time" and "Retreat Time").

There is a spicy game mode in Armageddon called Paranoia (https://worms2d.info/Paranoia), in which these delays, plus the turn duration, are all set to zero, meaning players have exactly one frame to make their move. As you can imagine it is very hectic!

Re: Worms Armageddon 3.8

#36
post #22

Wait!! A game that came out 20 years ago and still gets a patch...take my money!! EDIT: Well you got it, maybe Linux with the next patch? :)

It mentions Proton support in the linked article, so Linux should work fine.

Re: Worms Armageddon 3.8

#37
post #22

Wait!! A game that came out 20 years ago and still gets a patch...take my money!! EDIT: Well you got it, maybe Linux with the next patch? :)

In the release notes, they say it runs well in Wine on Linux

Re: Worms Armageddon 3.8

#38

Worms Armageddon maintainer here, AMA :) Here is a somewhat more nicely formatted list of highlights: https://worms2d.info/Worms_Armageddon_3.8_Features

Thanks so much for your work. I play with my wife and friends across the world at least 2-3 times a week. We’ve been relying on your work for years now. Big love <3

Re: Worms Armageddon 3.8

#39

Worms Armageddon maintainer here, AMA :) Here is a somewhat more nicely formatted list of highlights: https://worms2d.info/Worms_Armageddon_3.8_Features

Oh man, I loved this game! Any chance I can get it to run on my Mac?

I’ve been using PlayOnMac with particular version of Wine and DirectX support for WA 3.7. Haven’t tested with 3.8 yet, but soon will!

Re: Worms Armageddon 3.8

#40

Worms Armageddon maintainer here, AMA :) Here is a somewhat more nicely formatted list of highlights: https://worms2d.info/Worms_Armageddon_3.8_Features

Are you paid to be a maintainer? Or is it just for fun/fame?

Is the game still for sale, and does it still sell enough copies to employ someone fulltime to do this kind of work?

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