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Video Games Are the Future of Education

nabeelqu.co

31–40 of 392 posts

Re: Video Games Are the Future of Education

#31

The author claims “where games mostly fall short is that they’re not that transferable to the real world. The skills you learn are highly specific to that game,” but “this will change,” because the cost of game development is decreasing. But his conclusion doesn’t follow; we might get more educational games, but not necessarily ones with skills that are more generalisable. As someone who’s spent the last 15 years mak…

@adrianhon: here's my trick.

Instead of creating serious games. Teach people to be serious players!

I have learned a ton from the following games:

- Poker (statistics)

- Any game (English)

- Factorio (programming / software design)

- Warcraft 3 (mental arithmetic and resource management)

- World of Warcraft (market manipulation -- I created a temporary monopoly on an item and earned 500 gold within an hour as level 20 player, culture -- I met a South African person who spoke Afrikaans while I spoke Dutch)

- The Werewolves of Millers Hollow / Maffia (politics, lie detection -- or lack of it, the difference between bad actors and ignorant people doing the exact same thing)

- Imperial 2030 (investing)

Re: Video Games Are the Future of Education

#32
Related: https://notesfrompoland.com/2020/06/18/poland-puts-computer-...

Quote:

Poland’s government will add the computer game This War Of Mine to the official reading list for children in schools, the prime minister has announced during a visit to the developer of the game, Warsaw-based 11 bit studios.

“Poland will be the first country in the world that puts its own computer game into the education ministry’s reading list,” said Mateusz Morawiecki, quoted by Polsat News. “Young people use games to imagine certain situations [in a way] no worse than reading books.”

Re: Video Games Are the Future of Education

#33

Fuck yeah, I feel like I'm a better driver thanks to video game, and got a shit ton of culture from the pink panther game as well[1]. [1]: https://www.youtube.com/watch?v=JZkX544i8RA

I always feel like I'm a worse driver after playing games a lot, usually it encourages speeding and "fun" behaviours rather than good, sensible, law-abiding driving.

What games have you played to improve driving abilities.

Re: Video Games Are the Future of Education

#34
No,they are not the future. The fact that we now need 'interactive' lessons with tablets,apps,smart boards and all other gimmicks,while at the same time motivation keeps declining, attention span is at all time low and etc. On top of it,the curriculum of most educational programmes getting more and more watered down. Video games aren't the solution.

Re: Video Games Are the Future of Education

#36

The author claims “where games mostly fall short is that they’re not that transferable to the real world. The skills you learn are highly specific to that game,” but “this will change,” because the cost of game development is decreasing. But his conclusion doesn’t follow; we might get more educational games, but not necessarily ones with skills that are more generalisable. As someone who’s spent the last 15 years mak…

I somewhat disagree with both these assertions for different reasons.

A. Games mostly fail because of non-transferrable skills is not an interesting point. Most books, most paintings, most music follows a uniform distribution of mediocrity. This is the role of curation and recommendation networks. Skills of discernment, reactivity, and higher cognition can be gleaned from games at a very young age.

B. Designing educational games can be a layer cake of complexity with the veneer of entertainment. I may be an outlier, but calculating expense sheets in Total War and following traffic laws in GTA were very formative experiences for me. They aren't the primary goals, but effective systems around the primary goals.

There is a glut of puzzle and puzzling games for people of all ages to enjoy, now more than ever. I don't buy the argument that developers aren't trying. I think people are walking in with biases and summarizing games as a whole.

Re: Video Games Are the Future of Education

#37
A collaborative games of science-based games: https://github.com/stared/science-based-games-list

And a question for you: while I do share that games are the way to learn things (our instinct for playing, shared with other animals, is precisely so we can learn), do you know any good investors in that sector? My experience is that three words to turn-off an investor is "a game", "educational" and "for the public good". :)

The question is very practical: I develop Quantum Game with Photons (https://quantumgame.io/) and looking for investors to make it a fully viable game and educational platform.

Re: Video Games Are the Future of Education

#38

Earlier quoted context omitted.

My view is that technology can deliver education of equal quality to each child, and this baseline should constantly improve over time. A small fraction of children has access to high quality educators, and they might end up being highly motivated, encouraged and empowered. What about the rest?

Pay teachers more. If you are a smart person and could have a great career in industry, why would you ever go teach unless you come from a financial background that can support you (aka wealthy parents) or are extremely altruistic. If you pay teachers competitive wages that are in line with their contributions to society, you'd see better teachers overall.

This is a very valid point.Not so long time ago, teachers used to be extremely highly valued in any society because they were the ones teaching and shaping the future generations.Now teaching is mainly left to those who weren't able to do anything better.

Re: Video Games Are the Future of Education

#39
> 1. The things you learn by yourself stick; the things that are “taught” to you do not stick.

This is called Active Learning and there are decades of work that have gone into demonstrating it's effectiveness. Also see: Constructivism. Although the majority of k-12 education still emphasizes passive learning, constructivist approaches to learning are being taught around the world and in the U.S. (Papert's work is a good resource for those who are curious)

> 3. Schooling mostly fails at giving you this deep understanding.

I think calling 'schools' (so many, not sure what type this person attended) a failure is a bit harsh. The type of freedom in learning that the author is arguing for is HARD at scale. It requires smaller classes, more engagement from teachers, and an entire re-evaluation of how academic achievement is measured. We humans are still evolving...we'll get there. A good start would be to pay teachers more. A better start would be to prepare parents to support active learning in the home.

> 4. Video games will become a core component of education.

They already are: https://clalliance.org/

The general sentiment of this article is fair, but if you are going to make a statement about education you should reference educators rather than bloggers and biographers.

Edit: One more thought about the PG tweet...

"you'll surprisingly often have to teach yourself. I had to teach myself Lisp, how to write essays, and how to start a startup. I had examples to work from, but no teachers or classes."

First, I would argue that school provides us with the ability to teach ourselves. Paul taught himself Lisp, but did he learn how to program at all in school? Probably. He had to teach himself how to write essays, but surely school taught him how to write? Also, there are plenty of schools that offer writing classes...usually electives. Startups, well...that's silly...that's why we have MBA programs. Actually, I am not sure what PG's point is with this tweet. Is it a critique of the educational system in the U.S. or a reflection on missed opportunities from his youth?

Re: Video Games Are the Future of Education

#40
post #21

Look at what the “elites” do to educate their kids. Do they long to put their kids in front of a computer to play video games or do they pay top dollar for tiny teacher:student ratios at great facilities with competent teachers/leadership? I can’t imagine anyone dealing with kids learning from home this lockdown and thinking education should be more technologically driven.

It is not that it needs more technology. Education is driven as much from access as it is anything else. Access to teachers is huge. But, failing that, access to educational things is pretty good. I know my kids got better at quick multiplication from number crunchers. Pretty sure I got better at math from as seemingly non math based games as old RPGs.

Double dragon II on the NES taught me a lot about the world.

I discovered where “New York” is, what “Nuclear War” is and what a “Crime Syndicate” is, all from the story cutscenes.

I also later learnt that, in real life, big bosses don’t just disentegrate after being defeated.

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