I have also posted this to the earlier discussion on the same topic. I am writing the same comment here too :) If you are interested, I am trying to build an open source database for places with virtual tour. Website: https://gez.la I am currently working on this alone. Anyone interested is welcome to help :) https://github.com/stfurkan/gez
Pharaoh Ramesses VI Tomb
31–40 of 95 posts
Re: Pharaoh Ramesses VI Tomb
#32For example a few steps in are some niches on the wall -- I half expected a popup explaining their purpose
Re: Pharaoh Ramesses VI Tomb
#33I have also posted this to the earlier discussion on the same topic. I am writing the same comment here too :) If you are interested, I am trying to build an open source database for places with virtual tour. Website: https://gez.la I am currently working on this alone. Anyone interested is welcome to help :) https://github.com/stfurkan/gez
Re: Pharaoh Ramesses VI Tomb
#34Earlier quoted context omitted.
I wonder why it isn't more like an FPS. I understand there's more modelling work involved, but it would totally rock. Imagine if advanced engines like Unreal were put to work for this kind of things instead of just for games.
Looks like its missing geometry. I don't see why you couldn't model the whole tomb but I don't think matterport supports that.
Re: Pharaoh Ramesses VI Tomb
#35Re: Pharaoh Ramesses VI Tomb
#36I have also posted this to the earlier discussion on the same topic. I am writing the same comment here too :) If you are interested, I am trying to build an open source database for places with virtual tour. Website: https://gez.la I am currently working on this alone. Anyone interested is welcome to help :) https://github.com/stfurkan/gez
Really cool. Seems fully functional. What would you like help with?
Re: Pharaoh Ramesses VI Tomb
#37Re: Pharaoh Ramesses VI Tomb
#38I'd love it if there was a way to overlay translations of the hieroglyphics so I could get a sense of what they chose to write about here.
Re: Pharaoh Ramesses VI Tomb
#39Earlier quoted context omitted.
> hefty fines and enforcing I am not sure if that's the right approach - that would be like deciding to punish animals in a zoo for crossing a line instead of having physical barriers installed.
er, humans have agency to follow instruction easily in a way that animals do not.
Re: Pharaoh Ramesses VI Tomb
#40Well... Google streetview blurred lot's of houses due to request by citizens. But what happened here? https://my.matterport.com/show/?m=NeiMEZa9d93
Sorry, the link did not work as expected. You have to look straight up to see the blurred section.