I'm not so much arguing with the specific suggestions in the post as I am the general approach and worldview. There are some useful ideas in there, but they're weakened by being presented in "recepie" format. Sometimes they make sense, sometimes they don't. It depends on the context. Better to learn principles than methods. It's quicker in the long run.
Want to move fast? Just do this
31–40 of 41 posts
Re: Want to move fast? Just do this
#32There's a difference between moving fast and doing sloppy work. IMO, this post is a recipe for mediocre design (at best). Don't confuse movement for work - when you approach a design with the a rushed attitude it slows you down in the long run, because you have to clean up your mistakes and possibly start over again when you realize that your first attempt just didn't work at all. I'm not so much arguing with the spe…
Re: Want to move fast? Just do this
#33Re: Want to move fast? Just do this
#34anyone have a mirror to this?
Re: Want to move fast? Just do this
#35Re: Want to move fast? Just do this
#36One of the most practical articles I've seen in a while, thanks. What are your thoughts on using UI frameworks like jqueryUI or YUI grid?
The only drawback is that you're incurring some technical debt because you may not be able to easily add needed features to the framework. That's okay for a MVP but needs to be considered before buying into the YUI Control #12 wholesale.
Re: Want to move fast? Just do this
#37Re: Want to move fast? Just do this
#38There's a difference between moving fast and doing sloppy work. IMO, this post is a recipe for mediocre design (at best). Don't confuse movement for work - when you approach a design with the a rushed attitude it slows you down in the long run, because you have to clean up your mistakes and possibly start over again when you realize that your first attempt just didn't work at all. I'm not so much arguing with the spe…
Re: Want to move fast? Just do this
#39There's a difference between moving fast and doing sloppy work. IMO, this post is a recipe for mediocre design (at best). Don't confuse movement for work - when you approach a design with the a rushed attitude it slows you down in the long run, because you have to clean up your mistakes and possibly start over again when you realize that your first attempt just didn't work at all. I'm not so much arguing with the spe…
The article is aimed at programmers without design skills. If you can teach them to create great designs instead of just half-way decent ones, write something up!