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An Unusual Paint Program

bomomo.com

31–40 of 44 posts

Re: An Unusual Paint Program

#31
post #30

Earlier quoted context omitted.

The big advantage of Flash is that you write once and it runs everywhere. Anything that leaves it up to browsers to implement will not be able to boast that any time soon.

Flash doesn't run on iPhone and it is often slow and buggy on anything but Windows. I bet that Apple, Google and browser developers will support standards-based alternatives. We can see this happening in the original post.

iPhone is some tiny fraction of a percent of the overall market, and I'd be surprised if it ever gets to 1%. I'd be more surprised if it does so without flash support.

Flash works fine on OSX in my experience. A good portion of our startup depends on it, and my cofounders code on Macbooks.

Re: An Unusual Paint Program

#32
post #30

Earlier quoted context omitted.

Flash doesn't run on iPhone and it is often slow and buggy on anything but Windows. I bet that Apple, Google and browser developers will support standards-based alternatives. We can see this happening in the original post.

iPhone is some tiny fraction of a percent of the overall market, and I'd be surprised if it ever gets to 1%. I'd be more surprised if it does so without flash support. Flash works fine on OSX in my experience. A good portion of our startup depends on it, and my cofounders code on Macbooks.

For those of you trying bomomo.com through the iPhone, it is intriguing - it looks like a flash-based application (albeit non-interactive).

If only Apple were to create some hook for WebKit/Sproutcore that allowed iPhone web applications to do something with finger touches (this is difficult because of the pinch gestures require mouse/t-pad tracking - but maybe they can have a JS API hook to toggle/disable pinching for webapps)

Re: An Unusual Paint Program

#33
post #26

Earlier quoted context omitted.

Flash 10 has udp support, kinda handy for game connections.

HTML 5 will support some kind of raw-ish TCP connection (accessible from JavaScript). I think most games able to run performantly in the browser will be just fine without UDP.

yes, most games would be, we've got a realtime fps running (in flash) over standard tcp at the moment. But udp would let us scale from 2 players to 16 per game room in a much smoother way.

The one issue we have with lag is an occassional dropped packed that holds everything up.

Not to mention flash 10 will allow direct peer to peer connections, bypassing several hops...

Re: An Unusual Paint Program

#34
post #16

Earlier quoted context omitted.

I've noticed that too. These comments are in the same category as people complaining about being downmodded; they don't make very interesting reading. Perhaps I should put something in the site guidelines about them.

Perhaps before posting any post that contains red flag words or phrases should require an additional confirmation: This post contains words that suggest you are being boring. Are you being boring? Strings that stick out: "belong.*on hacker" "doesn't belong" etc...

Interesting idea. Though of course the way to do it is to train a filter...

Re: An Unusual Paint Program

#36
post #34

Earlier quoted context omitted.

Perhaps before posting any post that contains red flag words or phrases should require an additional confirmation: This post contains words that suggest you are being boring. Are you being boring? Strings that stick out: "belong.*on hacker" "doesn't belong" etc...

Interesting idea. Though of course the way to do it is to train a filter...

I can't wait to read a post on the use of Markov chains or Bloom filters to prevent boring posts.

Re: An Unusual Paint Program

#37
post #36
post #34

Earlier quoted context omitted.

Interesting idea. Though of course the way to do it is to train a filter...

I can't wait to read a post on the use of Markov chains or Bloom filters to prevent boring posts.

If your Markov chain can plausibly generate the post - it's boring?

Re: An Unusual Paint Program

#39
post #30

Earlier quoted context omitted.

Flash doesn't run on iPhone and it is often slow and buggy on anything but Windows. I bet that Apple, Google and browser developers will support standards-based alternatives. We can see this happening in the original post.

iPhone is some tiny fraction of a percent of the overall market, and I'd be surprised if it ever gets to 1%. I'd be more surprised if it does so without flash support. Flash works fine on OSX in my experience. A good portion of our startup depends on it, and my cofounders code on Macbooks.

Come on, iPhone will go fine, nothing can stop it. Only Android has some chances, but nobody knows when they will appear. It's a future, man, and it will do without Flash support.

Re: An Unusual Paint Program

#40
post #16

Earlier quoted context omitted.

Recently it seems like almost every post has a comment thread about how the post isn't hacker news... those threads end up being more annoying than the posts imho.

I've noticed that too. These comments are in the same category as people complaining about being downmodded; they don't make very interesting reading. Perhaps I should put something in the site guidelines about them.

Even more concerning to me is how frequently these "not hacker news" comments are added to posts that are off the beaten track (i.e. not about code, startups, and such) but which I find genuinely interesting. The last thing I'd want for this site is diminished diversity. I don't like the spam or bait posts either, but I'm glad you haven't cracked down on them in a way that triggers this other, imho more significant risk.

Edit: while I'm at it, the "not hacker news" noise belongs to a more general class that I've been training myself to tune out, which is the "meta hacker news" category. A bad day here is one in which there's more discussion of the site itself than anything else. And yes, I'm fully aware that I'm doing it right now. :) But I've been resisting it successfully for weeks...

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