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Video Gaming Will Take Over

matthewball.vc

31–40 of 310 posts

Re: Video Gaming Will Take Over

#31

>Cloud gaming means you will be able to take your game “everywhere” and avoid dreaded 20-minute updates before you can start playing. Doubt. In the same way that movies on PSP had this idea in mind but fell flat on it's face, games are strongly tied to the format and environment in which you consume them. FPS gaming with a keyboard and mouse isn't coming with you on your phone for the morning commute, and no amount o…

Honestly what games have 20 minute updates so often? I havent played a game like that in a while. I can only think of MMOs doing this. I agree as well though, keyboard and mouse is the superrior interface for me.

I had a comical situation happen a few years ago when I went to a friends house.

Tried to play Halo on his xbox one, something he played almost daily. Required an update which took maybe 10 minutes. Got in and realized we couldn't play local split screen online. Fine, he has a gaming pc, let's fire that up and play with his Rift.

Pc has an update, then steam needed some kind of update, and Oculus did, and then the damn game we wanted to play had it's own update. We just sat there laughing as all in all it took an hour from when we sat down to actually playing something.

If you're not playing regularly, the amount of updates that can happen are insane.

Re: Video Gaming Will Take Over

#32

While I think games are an underused medium for advertising and promoting, I'm not sure about any claim of it "taking over." Mobile games on the rise and all that, blah blah. From my own experience, as my purchasing power has grown, my gaming time has declined. I did play a lot of Breath of the Wild. However, I have another couple of games I'd like to play, but I just don't have the time.

The article is less about how much people play in an absolute sense, but more about how much people play compared to how much time they spend watching television (and streaming services like Netflix).

You say that your gaming time has declined. Has your time watching tv declined comparably? Which of the two - gaming or tv - would you say is more important in your life?

Re: Video Gaming Will Take Over

#33
post #14

>Cloud gaming means you will be able to take your game “everywhere” and avoid dreaded 20-minute updates before you can start playing. Doubt. In the same way that movies on PSP had this idea in mind but fell flat on it's face, games are strongly tied to the format and environment in which you consume them. FPS gaming with a keyboard and mouse isn't coming with you on your phone for the morning commute, and no amount o…

I thought much the same but recent experiences with my cousin's children give me doubt. They're both in the early teens now and they consume games like Minecraft on their iPad as if they were playing on a standard PC. I know the games have been tweaked for the format but not by much, at least in the instance of Minecraft. The virtual controls infuriate me but they're tapping and swiping away building some complex cre…

Reminds me of an op-ed from 1900 about how books were destroying the youth, for they never looked up at the world around them. :)

Re: Video Gaming Will Take Over

#34

>Cloud gaming means you will be able to take your game “everywhere” and avoid dreaded 20-minute updates before you can start playing. Doubt. In the same way that movies on PSP had this idea in mind but fell flat on it's face, games are strongly tied to the format and environment in which you consume them. FPS gaming with a keyboard and mouse isn't coming with you on your phone for the morning commute, and no amount o…

Honestly what games have 20 minute updates so often? I havent played a game like that in a while. I can only think of MMOs doing this. I agree as well though, keyboard and mouse is the superrior interface for me.

All of them. At least from a console/dual boot perspective. Maybe if the game updates in the background this isn’t true.

But really. Every 3 weeks when I get time to play I spend 40~ minutes updating the game on PS4 because the patch sizes are gigabytes and the harddisk is slow.

The situation is only /slightly/ improved on a dual boot setup but then it’s also complaining about windows updates too, so not much time is actually won there.

Re: Video Gaming Will Take Over

#35

Earlier quoted context omitted.

Honestly what games have 20 minute updates so often? I havent played a game like that in a while. I can only think of MMOs doing this. I agree as well though, keyboard and mouse is the superrior interface for me.

I was surprised/annoyed by this as a very casual gamer—my sister lent me her Xbox One a few weeks ago, and I have a copy of Halo (Master Chief Collection). I wanted to play it for a few minutes just to relive some memories from Halo CE and see how the remastered graphics looked. It took like 20 minutes for the game to copy from the disc to internal storage (luckily her Xbox had some free space!), and then it spent an…

The one and only time I touched an Xbox one, my cousin's, we picked up the game from the store and it turned out to contain a blank disk that went and downloaded the game on insertion. Perhaps that's what happened in your case?

Regardless, never again. It's downright offensive.

Re: Video Gaming Will Take Over

#36

Earlier quoted context omitted.

I was surprised/annoyed by this as a very casual gamer—my sister lent me her Xbox One a few weeks ago, and I have a copy of Halo (Master Chief Collection). I wanted to play it for a few minutes just to relive some memories from Halo CE and see how the remastered graphics looked. It took like 20 minutes for the game to copy from the disc to internal storage (luckily her Xbox had some free space!), and then it spent an…

Oh right, console gamer problems. I guess cloud gaming will make them happy, I really hope it doesn't bleed over into PC gaming.

Isn't it already a meme that Steam seems to always require updates before you can play anything?

Re: Video Gaming Will Take Over

#37

Earlier quoted context omitted.

This article discusses many of the pain points Google Stadia was supposed to solve, but didn't mention that Stadia has had significant issues since (e.g. input latency, bandwidth consumption) that the positives do not offset.

Those are technical problems that will get solved. Heck, I helped solve some of them 5 years ago with Microsoft in a limited pilot but the solution wasn't cost-effective back then. They didn't want to be first to market with a half-baked product for fear it would damage the Xbox brand. Google is starting a new brand for Stadia, so it makes sense they'd be willing to take more risk.

>Those are technical problems that will get solved.

How do you fix the distance between me and Google?

Re: Video Gaming Will Take Over

#38

I agree with most of this, except that I think comparing video game services to video streaming services is misleading. As the author points out, video game content can have a much longer lifespan than linear content, so people skip around a lot less. If you like crime TV shows you can watch all the episodes of a crime TV show and then try another show and another show and there is an ongoing demand for similar conte…

Have you got any evidence for that, other than what your kids play?

Most of the people I know that play video games play a wide range, and I highly doubt that steam could have been a fraction as successful as it is if “95% of the people play one game exclusively”.

Re: Video Gaming Will Take Over

#39
post #5

Video gaming has already taken over? Are there media formats that rival it from a revenue standpoint?

total gaming revenue in 2017 was about $100B

total newspaper advertising plus circulation revenue in 2018 was about $25B

total TV advertising revenue in the USA in 2018 was $71B from one source. WarnerMedia conglomerate controls about a third of all viewership, maybe, and had $33B revenue in 2018 so the numbers seem consistent.

So yeah, gaming is about four times legacy print, and maybe 50% larger than legacy video.

Re: Video Gaming Will Take Over

#40

Earlier quoted context omitted.

I was surprised/annoyed by this as a very casual gamer—my sister lent me her Xbox One a few weeks ago, and I have a copy of Halo (Master Chief Collection). I wanted to play it for a few minutes just to relive some memories from Halo CE and see how the remastered graphics looked. It took like 20 minutes for the game to copy from the disc to internal storage (luckily her Xbox had some free space!), and then it spent an…

Oh right, console gamer problems. I guess cloud gaming will make them happy, I really hope it doesn't bleed over into PC gaming.

PC gaming is already just playing catch-up on all the console strategies. That battle was lost as soon as Steam became popular (and game renting indefinitely became enforcable, even for offline games, on PC).
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