“increment on May 11, 2015 [-] Yeah, ultimately I think the Internet today is a lot more open and a lot more beneficial to liberal society than any network was in 1990. I understand why you gag at that, but, I can imagine much, much worse outcomes than we got.” How fast things change.
Your cyberpunk games are dangerous (2015)
31–40 of 48 posts
Re: Your cyberpunk games are dangerous (2015)
#32Earlier quoted context omitted.
What time was that? Humans have always taken shortcuts.
The idea that "human society/culture/habbit was always the same in X aspect" is as ludicrous as "human society/culture/habbit is always changing in X aspect".
Re: Your cyberpunk games are dangerous (2015)
#33Earlier quoted context omitted.
How does it compare to Cyberpunk 2020? I wanna run a cyberpunk campaign for my friends next year and wanted to understand which ruleset and setting is most fun. We already play a lot of DnD.
GURPS for me is the quintessential cyberpunk role playing experience. Its gritty realism suits the genre way better, in my opinion, than systems like Cyberpunk 2020. The bionics / cybernetics systems and point based character creation really opens things up for creating the kind of character you want versus being stuck in an archetype that the genre defines. GURPS is an amazing toolbox for simulating a lot of gritty…
Hack The Planet is another great modern cyberpunk RPG, based on the Forged in the Dark rule set.
Re: Your cyberpunk games are dangerous (2015)
#34GURPS Cyberpunk is still available as a PDF and interestingly, is still the best generic cyberpunk toolkit ever printed. http://www.warehouse23.com/products/gurps-classic-cyberpunk
Re: Your cyberpunk games are dangerous (2015)
#35Earlier quoted context omitted.
The idea that "human society/culture/habbit was always the same in X aspect" is as ludicrous as "human society/culture/habbit is always changing in X aspect".
For as long as any of us can remember, the average person has tried to avoid wasting their time on potentially fruitless pursuits with no joy in the journey.
In this case "read[ing] articles before commenting on them" is not "wasting their time on potentially fruitless pursuits with no joy in the journey", it's the very basic prerequisite for responding to an article.
And yes, there was a time when this happened less. In the mobile and social era, people are skimming more, jumping around from text to text more, and do focused reading of articles and books less -- this has been studied and written about several times (e.g. here's a high level article from a book author on the subject: https://www.theatlantic.com/magazine/archive/2008/07/is-goog... ).
Re: Your cyberpunk games are dangerous (2015)
#36Earlier quoted context omitted.
GURPS for me is the quintessential cyberpunk role playing experience. Its gritty realism suits the genre way better, in my opinion, than systems like Cyberpunk 2020. The bionics / cybernetics systems and point based character creation really opens things up for creating the kind of character you want versus being stuck in an archetype that the genre defines. GURPS is an amazing toolbox for simulating a lot of gritty…
GURPS is way to crunchy (numbers focused) for me, personally, but I'm seconding the Sprawl recommendation. Hack The Planet is another great modern cyberpunk RPG, based on the Forged in the Dark rule set.
Re: Your cyberpunk games are dangerous (2015)
#37Re: Your cyberpunk games are dangerous (2015)
#38Re: Your cyberpunk games are dangerous (2015)
#39I'm surprised they left out the "made for tv" movie Mazes and Monsters that starred Tom Hanks. The movie paralleled the story of James Dallas Egbert III, the missing college student. https://en.wikipedia.org/wiki/Mazes_and_Monsters