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UnDraw: Open-source illustrations for every project you can imagine and create

undraw.co

31–40 of 79 posts

Re: UnDraw: Open-source illustrations for every project you can imagine and create

#32

I have used undraw.co and the illustrations are plenty, neat, and customizable to a degree. For something that's royalty-free, it is an incredible body of work. Here are some more related resources I've seen recommended by others: Photoshop but for Illustrations (paid): https://www.drawkit.io/peach https://icons8.com/ouch https://www.humaaans.com/ https://www.manypixels.co/gallery/

thx! here are a few more https://turtle.community/topic/design

Re: UnDraw: Open-source illustrations for every project you can imagine and create

#33
post #30
post #25

Earlier quoted context omitted.

That's really a stance of the FSF I dislike, redefining "Free" to something that was ideologically pleasing to them but that means something absolutely different for everyone else. Creating tons of confusion and not helping their cause at all as free proprietary software may benefit from the label when distributed to the masses as they heard "free" software is good.

The FSF did not originate the meaning of "free software". They insist upon it, but before 1998 when "open source" was coined, "free software" was just what everyone called it. Even OpenBSD, who staunchly disagrees on a lot of things with the FSF, has been calling itself "free software" since 1996.

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Re: UnDraw: Open-source illustrations for every project you can imagine and create

#34
post #25
post #20

Earlier quoted context omitted.

Sorry, I mean free as in "Libre". Freedom to do what you want with the software.

That's really a stance of the FSF I dislike, redefining "Free" to something that was ideologically pleasing to them but that means something absolutely different for everyone else. Creating tons of confusion and not helping their cause at all as free proprietary software may benefit from the label when distributed to the masses as they heard "free" software is good.

It's not a redefinition. "Free" carries at least 2 meanings in English.

Re: UnDraw: Open-source illustrations for every project you can imagine and create

#36

> Use cutting-edge tech to change colors for images that match your brand. I'm not sure I'd call changing the colour parameter in an SVG "cutting edge tech" but oh well. Overall looks good, might check out the license more fully before using it though.

Well, svg is cutting edge compared to 90's bmp format.

Re: UnDraw: Open-source illustrations for every project you can imagine and create

#37

I have used undraw.co and the illustrations are plenty, neat, and customizable to a degree. For something that's royalty-free, it is an incredible body of work. Here are some more related resources I've seen recommended by others: Photoshop but for Illustrations (paid): https://www.drawkit.io/peach https://icons8.com/ouch https://www.humaaans.com/ https://www.manypixels.co/gallery/

Anything available like Humaaans but for creating avatars with this? JS or PHP code to make some avatar based on a string or random seed?

Re: UnDraw: Open-source illustrations for every project you can imagine and create

#38
post #25

Earlier quoted context omitted.

That's really a stance of the FSF I dislike, redefining "Free" to something that was ideologically pleasing to them but that means something absolutely different for everyone else. Creating tons of confusion and not helping their cause at all as free proprietary software may benefit from the label when distributed to the masses as they heard "free" software is good.

It's not a redefinition. "Free" carries at least 2 meanings in English.

You are right.

Thinking about it, my previous point may be heavily biased by how “free software” sounds and how the wording is used in my native language.

Re: UnDraw: Open-source illustrations for every project you can imagine and create

#39
post #13

The license ( https://undraw.co/license ) of the illustrations is definitely not open-source: >This license does not include the right to compile assets, vectors or images from unDraw to replicate a similar or competing service, in any form or distribute the assets in packs. This extends to automated and non-automated ways to link, embed, scrape, search or download the assets included on the website without our conse…

I would say that each image has an open source license. What is not open source is the collection of images as shown on unDraw. > unDraw grants you an nonexclusive, worldwide copyright license to download, copy, modify, distribute, perform, and use the assets provided from unDraw for free

So kind of like Red Hat?

Edit: thinking of it again - kind of like software on github can be open source even if github isn't.

Re: UnDraw: Open-source illustrations for every project you can imagine and create

#40

UnDraw has become hugely popular within the design community. If you are able to recognize the style then you will start seeing the illustrations all over the internet. Thumbs up to the makers.

And very good. UnDraw is my personal favourite of these kinds of illustrations, the shapes are just right. As opposed to Humaaans, which I hate with passion and could write a whole philosophical essay on it (it seems to be going for making body parts sized inversely proportional to their importance to the brain, which I find uncanny).
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