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Back from the Blender Conference

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31–40 of 59 posts

Re: Back from the Blender Conference

#31
post #27

Earlier quoted context omitted.

They've done an admirable job on Krita, but I don't feel the same optimism about adoption. There is a social element to these things Krita is severely lacking. Most of the migrations I've seen have been from PS/SAI to CSP. There are a ton of artists creating custom brushes for CSP now, and you can't import them into Krita. If you're in a particular artist community/discord and want help, no one is going to know what…

Well, to be very blunt, CSP is still a better painting program than Krita is. So of course more people are using it. That being said (and keep in mind I am only one fallible data-point) the community situation is roughly equivalent to what I remember Blender being like when I first started using it (maybe in 2007-2008). - Very few professionals were using Blender, if any. - Most tools were being written for Maya. Eve…

One factor you're not accounting for is Maya's cost put(s) it firmly out of range for hobbyists.

Considering the tools required for digital art (a Wacom, iPad Pro, or even a cheaper Huion etc) the art program is probably the cheapest purchase you're going to make, and they're all perpetual licenses (sans Adobe CC)

Re: Back from the Blender Conference

#32
post #18

Earlier quoted context omitted.

> It's a perfectly fine and useful way to make a cross-platform desktop application. My main problems with Electron are: - The size of the runtime - The fact that every application has to bundle it and it means that multiple Electron applications on the same system do consume a lot of resources if not handled well - The fact that unless you (as a developer) play due diligence, you might distribute your app with a ver…

This comment is so beautifully in-character for the thread, and completely fulfills OPs characterization of people that "do indeed seem to spend a disproportionate amount of time bickering about which popular apps best fulfill their purity tests".

We are here because we are deeply interested the software that we're using. If one group of programs does something that tends to suck, then we're going to call it out.

Re: Back from the Blender Conference

#33
post #25
post #20

I installed Blender at the school I work at because it had an MSI installer. Did not install Krita because it did not. If you want it to be the default used in schools, make it as easy to deploy as possible. The gimp fork Glimpse is planning an MSI installer, so that'll be installed soon

This is a little bit surprising to me, at $DAYJOB i had some requests for an MSI installer. I knew there's some AD/GPO features or whatever but your level of seriousness here is unexpected. Is it really easier to install compared to an exe installer (say nsis / inno-based)? How so?

Imagine the difference between software distributed as a tarball and the binary package. Both totally work, but one is so much easier to deploy in bulk. (This is obviously a very loose analogy, but I think it's roughly correct)

Re: Back from the Blender Conference

#34
post #14

Earlier quoted context omitted.

60k Euros is not that bad. You can live comfortably with that in Europe.

I think employing someone has about a 50% overhead, so it's really $30.

I'd imagine they aren't paying any cut to recruiters. I guess that leaves real estate, equipment, contractor, and legal/accounting (assuming outsourced) overhead.

Re: Back from the Blender Conference

#35
This is the first time I hear Krita but I support all good open-source projects like Blender

What I like in Blender, except its invaluable community, is its UX, they follow a good logic in interfaces. If someone is familiar with 3Ds Max or Maya, in less than an hour can understand the whole software and how to work with it even without any help or tutorial

However, I'm not in the VFX industry and I'm an architect and Building Information Modeling/Management - BIM technologist, so recently we've started to improve Blender for Digital Built Environment industry, an open-source plugin (interfaces) called BlenderBIM [1]

So hope we help Blender and Blender community to speed up its success

[1] https://blenderbim.org/

Re: Back from the Blender Conference

#36
post #34

Earlier quoted context omitted.

I think employing someone has about a 50% overhead, so it's really $30.

I'd imagine they aren't paying any cut to recruiters. I guess that leaves real estate, equipment, contractor, and legal/accounting (assuming outsourced) overhead.

If it's Europe my understanding is there's substantial expenses paid to employment security overhead, it's how they pay for things like the exceptionally good maternity leave and unemployment benefits type stuff.

Re: Back from the Blender Conference

#38
post #18

Earlier quoted context omitted.

This comment is so beautifully in-character for the thread, and completely fulfills OPs characterization of people that "do indeed seem to spend a disproportionate amount of time bickering about which popular apps best fulfill their purity tests".

We are here because we are deeply interested the software that we're using. If one group of programs does something that tends to suck, then we're going to call it out.

Just remember, you get what you pay for.

Re: Back from the Blender Conference

#39
post #20

I installed Blender at the school I work at because it had an MSI installer. Did not install Krita because it did not. If you want it to be the default used in schools, make it as easy to deploy as possible. The gimp fork Glimpse is planning an MSI installer, so that'll be installed soon

Msi is deprecated.

Re: Back from the Blender Conference

#40
post #25

Earlier quoted context omitted.

This is a little bit surprising to me, at $DAYJOB i had some requests for an MSI installer. I knew there's some AD/GPO features or whatever but your level of seriousness here is unexpected. Is it really easier to install compared to an exe installer (say nsis / inno-based)? How so?

Imagine the difference between software distributed as a tarball and the binary package. Both totally work, but one is so much easier to deploy in bulk. (This is obviously a very loose analogy, but I think it's roughly correct)

Exe installers support unattended, headless installs with a command line switch.
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