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Facebook Horizon

oculus.com

31–40 of 233 posts

Re: Facebook Horizon

#31
There's something slightly unnerving about Horizon's avatars. While it's more or less understood that floating avatars are the best match for current modes of VR locomotion, thus the lack of legs, there's an important difference between something like Rec Room VR's floating avatars and Horizon's: The former's are far more abstract, and thus look more natural in their omissions.

Rec Room's avatars consist of floating hands, a floating head, and a floating torso, all disconnected. It doesn't seem odd that they don't have legs, because their other features are more removed from the human form. Facebook's, on the other hand, are fully-formed cartoon characters from the waist up, more on the order of XBox Live avatars. This greater detail makes the lack of detail elsewhere look out of place, and even slightly disturbing given its imposition on a human figure.

Re: Facebook Horizon

#32

Have the headsets gotten good enough to read text?

Text looks rather pixelated. I couldn't see someone reading a book in VR, but that's not the selling point. VR's advantage is Presence.[1] Current headsets are good enough that you can feel like you are in another world. I've had friends dive onto the ground or flinch because they thought they were going to be shot while playing Superhot VR. It's a visceral sensation that videos of VR can't convey.

I think there's definitely something to VR, but content is lacking right now.

1. https://en.wikipedia.org/wiki/Immersion_(virtual_reality)#Pr...

Re: Facebook Horizon

#33
post #19

On the Internet, you can be anything you want. Facebook thinks most people will want to be a generic floating body with a cartoon human head. They missed the point - self expression is what people want.

This is actually a clone of a really popular app that’s already out, so seems to be what people want!

[deleted]

Re: Facebook Horizon

#34
post #19

On the Internet, you can be anything you want. Facebook thinks most people will want to be a generic floating body with a cartoon human head. They missed the point - self expression is what people want.

Facebook's realistic VR avatar research: https://www.youtube.com/watch?v=RCB_mfGmh9w&t=1h47m12s

Re: Facebook Horizon

#37

Facebook Horizon was announced at Oculus Connect Day 1 keynote yesterday. I highly recommend people checkout Michael Abrash's keynote discussing some jaw dropping "social teleportation" research: https://www.youtube.com/watch?v=RCB_mfGmh9w&t=1h47m12s

They are building something that doesn't even need to exist. We can have fully remote work with today's tools that's _way_ better than the average office environment, certainly way more productive per hour spent. You don't need a roomful of GPUs to have it. All that's in the way is organizational inertia and managers who can't justify their own existence without butts in the chairs, herded into an "open" office like cattle.

Source: I work remotely.

Re: Facebook Horizon

#38
This is right out of the premise of the book "Ready Player One" that has a similar virtual world called OASIS. Mark Zuckerberg is a huge fan of the book in general and It just seems Oculus is trying to create a similar world with Horizon launch.

Re: Facebook Horizon

#39

The fact that FB can task developers to this, but not the breached servers (of a 3rd Party but who has access to highly confidential material) I’ve reported via their BB page that are online right this second is somewhat insulting to me. If this comment gets downvoted, be suspicious. It is going to be well written, but it is does contain accusations against Facebook. My real name is in my About Section so I have no f…

Woah. Things like this are why I don't have FB account anymore. Also why I shorted their stock. Fingers crossed for December.

Re: Facebook Horizon

#40

There's something slightly unnerving about Horizon's avatars. While it's more or less understood that floating avatars are the best match for current modes of VR locomotion, thus the lack of legs, there's an important difference between something like Rec Room VR's floating avatars and Horizon's: The former's are far more abstract, and thus look more natural in their omissions. Rec Room's avatars consist of floating…

It would be cool if everyone was on a skateboard, little car, wheelchair, hoverboard, etc.
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