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The End of the Golden Era of American Chess

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Re: The End of the Golden Era of American Chess

#31
post #28
post #25

A bit offtopic: is it still possible to create a Chess/Go type game that is easy for humans but hard for AI? Or are we past that point already?

The game Arimaa attempted to do that. https://en.m.wikipedia.org/wiki/Arimaa

Is it more computationally complex than Go?

Re: The End of the Golden Era of American Chess

#32
post #26

Earlier quoted context omitted.

At the amateur level, not much. Other than most amateurs spend way too much time relying on engine evals, and as a result don’t develop their own ability to learn “chess sense”. Competitive players can now prepare easily for individual opponents, which is cool and used to only be feasible for pros. For pros, it means that everyone plays the same safe openings, because they’re all “booked up” thanks to engines. Also m…

So classical chess is a style that would be obvious just by watching someone for a number of moves? That's very interesting.

I'm not quite sure what you mean by this. Classical chess games tend to give players a lot of time. The world championship, for example, gives each player 90 minutes plus 30 seconds added after every move and an additional 30 minutes after move 40.

This is such a large amount of time, and the players get rest days with loads of time in between, that preparation becomes a huge factor. Players use top engines as well as databases (of every single move played by their opponent in tournament play) to cover every possible sharp line, leading to a lot of extremely safe (and correct) openings.

All of the above gets thrown out the window in the fast time controls (blitz and bullet). Players fall back on a mix of intuition and calculation and the games become highly dynamic, often with multiple opportunities for both sides (in a close match, rating-wise). Needless to say, it's a lot more fun to watch than a dozen draws in a row.

As an added point, the higher in rating you go, the more draws you see (against evenly matched opponents) at the classical time controls. This is because, while the rules of chess haven't changed with respect to what constitutes a draw, the number of draws by agreement goes way up. At the highest levels, there are many lines which can lead to a situation where neither player is willing to make even a slight concession to their position, thus they agree to a draw or a draw is forced by threefold repetition.

Re: The End of the Golden Era of American Chess

#33

Earlier quoted context omitted.

Am watching the World Cup right now. Before that watched the Sinquefield Cup. Both (so far) exciting events, not sure how you can pronounce classical chess dead. Bullet, lol---chess without thinking. It's the thinking I like about chess. The carefully-worked-out combinations, brilliant defensive plans, drawing swindles etc. If people like playing bullet, great, but it seems another game entirely. People complaining h…

Re classical, if you don’t want to take my word for it, look up the chess24 interview after the last world champs where magnus said it was so unenjoyable he wasn’t even sure if he’d defend his title. No offense, only people who suck at bullet say it doesn’t involve thinking. It’s the same game, it involves developing and training your intuition. I could teach anyone how to get good, even you... if you were open to le…

> And had the budget or could trade for coding hours

I'm entertaining getting into bullet chess, what kind of dev work do you need? Presumably for LiChess?

Re: The End of the Golden Era of American Chess

#34

Earlier quoted context omitted.

Am watching the World Cup right now. Before that watched the Sinquefield Cup. Both (so far) exciting events, not sure how you can pronounce classical chess dead. Bullet, lol---chess without thinking. It's the thinking I like about chess. The carefully-worked-out combinations, brilliant defensive plans, drawing swindles etc. If people like playing bullet, great, but it seems another game entirely. People complaining h…

Re classical, if you don’t want to take my word for it, look up the chess24 interview after the last world champs where magnus said it was so unenjoyable he wasn’t even sure if he’d defend his title. No offense, only people who suck at bullet say it doesn’t involve thinking. It’s the same game, it involves developing and training your intuition. I could teach anyone how to get good, even you... if you were open to le…

I'm a total amateur but I could not stop watching some games at this year's Sinquefield cup.

So maybe it's boring for the players, but still fun to watch. Anand's games were super exciting.

Re: The End of the Golden Era of American Chess

#35
post #10

Earlier quoted context omitted.

How has computer chess changed how humans play humans? (I.e. when you take the computer out of thr equation).

At the amateur level, not much. Other than most amateurs spend way too much time relying on engine evals, and as a result don’t develop their own ability to learn “chess sense”. Competitive players can now prepare easily for individual opponents, which is cool and used to only be feasible for pros. For pros, it means that everyone plays the same safe openings, because they’re all “booked up” thanks to engines. Also m…

What is meant by "classical chess"?

Re: The End of the Golden Era of American Chess

#36
post #25

A bit offtopic: is it still possible to create a Chess/Go type game that is easy for humans but hard for AI? Or are we past that point already?

I could see a game like Mao being difficult for AI or really any game with an inconsistent ruleset.

https://en.wikipedia.org/wiki/Mao_(card_game)

Re: The End of the Golden Era of American Chess

#37
post #35

Earlier quoted context omitted.

At the amateur level, not much. Other than most amateurs spend way too much time relying on engine evals, and as a result don’t develop their own ability to learn “chess sense”. Competitive players can now prepare easily for individual opponents, which is cool and used to only be feasible for pros. For pros, it means that everyone plays the same safe openings, because they’re all “booked up” thanks to engines. Also m…

What is meant by "classical chess"?

It's a tournament time format, typically 90 minutes per player with some amount of seconds added per move.

Other tournament time formats are "rapid" with 10 to 15 minutes per player, "blitz" of 3 to 5 minutes and "bullet" with 1 to 2 minutes.

Re: The End of the Golden Era of American Chess

#38

Earlier quoted context omitted.

At the amateur level, not much. Other than most amateurs spend way too much time relying on engine evals, and as a result don’t develop their own ability to learn “chess sense”. Competitive players can now prepare easily for individual opponents, which is cool and used to only be feasible for pros. For pros, it means that everyone plays the same safe openings, because they’re all “booked up” thanks to engines. Also m…

>> End result is world championships like the last one of all draws, which was just pathetic. Yeah, this sucks. We've reached local maxima.

If it becomes too boring, the rules might be modified. Castling and en-passant were not always a given.

Something simple like a draw is 1/4 point for white, 3/4 point for black, might re-invigorate matches in classical format.

Re: The End of the Golden Era of American Chess

#39

Earlier quoted context omitted.

Re classical, if you don’t want to take my word for it, look up the chess24 interview after the last world champs where magnus said it was so unenjoyable he wasn’t even sure if he’d defend his title. No offense, only people who suck at bullet say it doesn’t involve thinking. It’s the same game, it involves developing and training your intuition. I could teach anyone how to get good, even you... if you were open to le…

> And had the budget or could trade for coding hours I'm entertaining getting into bullet chess, what kind of dev work do you need? Presumably for LiChess?

Mainly full stack web (Node JS). I have a functional proof of concept integrated with Lichess and Stockfish API + custom chess code. It needs about week of love from a full stack dev to turn into an MVP I can test on actual humans.

Re: The End of the Golden Era of American Chess

#40
post #26

Earlier quoted context omitted.

At the amateur level, not much. Other than most amateurs spend way too much time relying on engine evals, and as a result don’t develop their own ability to learn “chess sense”. Competitive players can now prepare easily for individual opponents, which is cool and used to only be feasible for pros. For pros, it means that everyone plays the same safe openings, because they’re all “booked up” thanks to engines. Also m…

So classical chess is a style that would be obvious just by watching someone for a number of moves? That's very interesting.

Classical chess just means you have more time on the clock at the start of the game.
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