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Roblox hits 100M monthly active users, bigger than Minecraft

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Re: Roblox hits 100M monthly active users, bigger than Minecraft

#33

Both of my kids played a lot of Roblox until we banned it. They easily became obsessed and were violent when removed, even with a tightly controlled schedule. They would try to connect to offer WiFi networks to get access and would steal our phones to get access. We ended up having to detox them like it was a drug. Beyond that we found that the openly mod-able nature of the game allowed some remarkably disgusting 3D…

Roblox games are 95% garbage in my experience. Apparently there are a few good ones, because somehow they are allowed to sell merch in toy stores — but those are certainly not the ones my kids encounter. All I ever see them play is some variation on running around jumping on buttons, while half the screen is covered in ads trying to get them to do IAPs.

Re: Roblox hits 100M monthly active users, bigger than Minecraft

#34

Both of my kids played a lot of Roblox until we banned it. They easily became obsessed and were violent when removed, even with a tightly controlled schedule. They would try to connect to offer WiFi networks to get access and would steal our phones to get access. We ended up having to detox them like it was a drug. Beyond that we found that the openly mod-able nature of the game allowed some remarkably disgusting 3D…

Video games can have a very similar reaction on the brain as drugs in the release of dopamine. This is my biggest fear raising my kids in this technology driven age.

Re: Roblox hits 100M monthly active users, bigger than Minecraft

#35

Roblox has grown big on other peoples IP. My kids are only interested in it so they can play a Minions game or a Spiderman game. I guess that's how YouTube got big too.

Much of TikTok is content sucked in from other networks—-often without creator license. Then remixed to a meme or “trend” inside the app. It is actually amazing because it somehow has gotten around the walls of fb, ig, snap and YouTube.

Re: Roblox hits 100M monthly active users, bigger than Minecraft

#36
Does anyone remember Blockland (http://blockland.us/)? It was arguably the precursor to Roblox and in some ways the building portion of Minecraft... the creator Badspot just never embraced it and it fizzled out around 2007.

Arguably he could be a billionaire these days if he had kept at it. He had the right idea... but did not execute.

Re: Roblox hits 100M monthly active users, bigger than Minecraft

#38
post #28

Earlier quoted context omitted.

Not only does Minecraft work on Linux for me... on the same machine with some weird old intel integrated graphics drivers, opengl flat out doesn't work/isn't supported on Win10!! Nothing a jump drive and a .deb file can't fix! Thanks MS for having a heart.

For MS it's a major exception though (and only because they bought it already with Linux support). Their general gaming attitude is still quite anti-Linux.

[deleted]

Re: Roblox hits 100M monthly active users, bigger than Minecraft

#39
post #13

Earlier quoted context omitted.

Correct, however the original Minecraft (Java edition) does... What Bedrock features do you miss that aren't there in Java edition?

Mostly performance

That's a very good point indeed. Java edition is not easy on hardware.

Re: Roblox hits 100M monthly active users, bigger than Minecraft

#40

I'm having a hard time understanding what roblox is, even when looking for a gameplay video. For an older analogy, would it be fair to compare it to something like TinyMUCK with graphics?

Same here. I generally am fairly well versed in games and tech, even the more obscure stuff, but I'm surprised about how little I've seen about this game over the years. I've heard the name here and there but never really looked into it.

So far, it looks close to VR chat? I'd also like if someone could explain:

1. What the appeal is (I'm guessing mostly community?)

2. How do they monetize (purchasable cosmetic content?)

3. Where most of the demographic is (country, age, gender)

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