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Respawn will deal with Apex Legends cheaters by making them fight each other

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Re: Respawn will deal with Apex Legends cheaters by making them fight each other

#31
post #21

I hope they are also keeping separate rankings for cheaters, that would be pretty cool. "I'm currently the #5 player in the cheater zone of Apex." Heck, embrace it: don't call it the cheater rankings, call it the tool-assisted rankings, by analogy with "tool-assisted speedruns". Tag people at the end of the game with which particular cheats you detected. Pop up a polite notice that "We have noticed that you seem to b…

That would be really interesting! Although it'd be like offering a gym for cheaters, heh. A place for them to hone cheating tools and techniques that would end up back in the regular game. But could avoid that if a game embraced it holistically, where the default is tool-assisted and anything goes.

There's an interesting argument to be made that by embracing the cheating market wholesale, it divides the cheating community into separate units. Those that are happy to exploit games publicly and share code, versus those that would prefer to hide and benefit from it financially or otherwise.

In that sense, encouraging people to come forward with hacking tools means that you'll have a stronger awareness of how they're used. Then if you were to leave the less destructive methods of hacking alone, you could design your detection methods to explicitly examine those avenues of exploitation and maintain a clean separation of people who use outside tools and those who do not.

It's an attempt to combat the constant arms race of hacking by deflating it a bit.

Re: Respawn will deal with Apex Legends cheaters by making them fight each other

#32

i would have liked this for pokemon go. i started scripting the week it came out and then was banned in the 2nd or 3rd ban wave. but i would have liked to continue playing against other scripters

Thanks for owning up to making the world a slightly shittier place.

Re: Respawn will deal with Apex Legends cheaters by making them fight each other

#33
I'm surprised that Respawn has had so much trouble controlling cheaters in Apex considering they handled security in Titanfall 1/2 amazingly well. The f2p barrier probably contributes a lot to the problem.

This isn't a new strategy for them btw. There were similar strategies in place for Titanfall 1. https://www.eurogamer.net/articles/2014-03-27-respawn-locks-...

Re: Respawn will deal with Apex Legends cheaters by making them fight each other

#34
post #2

So the matchmaking equivalent to hellbanning I wonder if anyone has actually put any real thought into effectiveness of such concepts? Creating a parallel universe to stick your undesirables; 4chan and reddit do something similar (though the user self-influcts it) with their containment boards, so the history definitely exists

Just as DOTA2 does it according to a sibling comment of this, CSGO has a system called "Trust Factor".

Anecdotally: I am a nice guy and a good teammate, I don't abandon, I don't team-kill, etc.. I saw quite a few cheaters when I first started playing the game, but now they are quite a lot more rare and especially more subtle, to the point where I am usually not certain even when I suspect someone.

There's some pretty damning stats about how many people cheat in CSGO as well, so it's seemingly quite strong in my opinion. Of course, other's summaries will beg to differ as they see a lot of cheating and hold themselves in equally high esteem, so ymmv

Re: Respawn will deal with Apex Legends cheaters by making them fight each other

#35

I hope they are also keeping separate rankings for cheaters, that would be pretty cool. "I'm currently the #5 player in the cheater zone of Apex." Heck, embrace it: don't call it the cheater rankings, call it the tool-assisted rankings, by analogy with "tool-assisted speedruns". Tag people at the end of the game with which particular cheats you detected. Pop up a polite notice that "We have noticed that you seem to b…

I haven't kept up with it, but back in the day of Counter Strike there were VAC-disabled servers specifically configured for cheaters and it was very interesting to see all of the various aimbots, wallhacks, etc going at it. Some of the cheats were specifically designed for these servers.

As someone mentioned elsewhere in this thread, this was called HvH. Great stuff.

Re: Respawn will deal with Apex Legends cheaters by making them fight each other

#36
post #5

Three-factor authentication? What's the third factor? Something you know, something you own, and... maybe something you are (biometrics)?

Something you know, something you're pretty sure you wrote down somewhere around here, something you aspire to be.

Re: Respawn will deal with Apex Legends cheaters by making them fight each other

#37

I hope they are also keeping separate rankings for cheaters, that would be pretty cool. "I'm currently the #5 player in the cheater zone of Apex." Heck, embrace it: don't call it the cheater rankings, call it the tool-assisted rankings, by analogy with "tool-assisted speedruns". Tag people at the end of the game with which particular cheats you detected. Pop up a polite notice that "We have noticed that you seem to b…

Unfortunately that would be really hard to do without creating a "did we detect cheats" oracle. If they did that, the only thing a person creating a cheating tool needs to do is play a few games to make sure the tool is not detected anymore.

Re: Respawn will deal with Apex Legends cheaters by making them fight each other

#38
post #21

I hope they are also keeping separate rankings for cheaters, that would be pretty cool. "I'm currently the #5 player in the cheater zone of Apex." Heck, embrace it: don't call it the cheater rankings, call it the tool-assisted rankings, by analogy with "tool-assisted speedruns". Tag people at the end of the game with which particular cheats you detected. Pop up a polite notice that "We have noticed that you seem to b…

That would be really interesting! Although it'd be like offering a gym for cheaters, heh. A place for them to hone cheating tools and techniques that would end up back in the regular game. But could avoid that if a game embraced it holistically, where the default is tool-assisted and anything goes.

[deleted]

Re: Respawn will deal with Apex Legends cheaters by making them fight each other

#39

Earlier quoted context omitted.

It worked and continues to work beautifully. There was a video recently by Dota Alchemy about how the system applies to high a penalty if you have an accidental abandon or just raged way too hard for a few consecutive games, but you can grind up the behavior score quickly through 10 turbo games.

Quickly? A turbo game is half an hour. That would be a whole evening to get 10. Not to mention that a lot of things could go wrong in that many games.

Quickly in scale of weeks.

Coming from Pokemon GO, where the anti-cheat policy is "we will do nothing to actually disincentive toxic user (as they spend good money) but still we will impose arbitrary and artificial limitations to make it worse for everyone" some grinding look like a good solution.

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