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Playdate – A New Handheld Gaming System

play.date

31–40 of 424 posts

Re: Playdate – A New Handheld Gaming System

#32
post #4

Slightly off-topic, but the website design looks like a worse version of Teenage Engineering website ( https://teenage.engineering/products/po ) with larger font size (a bit too large imo). Not dissing the website though, it isn't that bad overall, just thought it was interesting, since I haven't seen many others attempting that. EDIT: after a closer look at the page, I realized that they explicitly mentioned partner…

I like the visual style.

Agreed. It's a great design.

Re: Playdate – A New Handheld Gaming System

#34
post #28
post #11

I think it's cool. I'm not that old, but games these days mostly seem to be about squeezing every last dollar out of the consumer through shady means. I think this is part of why I don't play video games anymore. It's nice to see something different.

$150 for what looks like 12 simple games isn't that much different.

1) I don't mind paying for games. I just don't want the game mechanics to be designed to divert me towards spending more money on the game.

2) It's 12 games to start with. I'm sure there could be more later on.

Re: Playdate – A New Handheld Gaming System

#35
post #3

I personally love weird single-purpose hardware. Unfortunately it tends not to do very well commercially. Anybody remember this guy? https://en.wikipedia.org/wiki/WikiReader

I had a lot of fun hacking with these: https://github.com/JohnEarnest/Wikireader-Adventures

Re: Playdate – A New Handheld Gaming System

#38
post #22

This looks pretty cool! There have been some horribly misguided niche consoles lately, (see the Amico), this one looks great by comparison. I can see it working as kind of a novelty product. I think the price point is a little high, since it's close to Nintendo handheld prices.

The going rate for a used 3DS XL is about $110.

Re: Playdate – A New Handheld Gaming System

#40

I'm wondering if that crank would work for a leftie?

If it was a problem, wouldn't game controllers in general be a problem? There's always the assumption that left things (buttons, joysticks, etc.) are for movement and right things are for actions. Would it be better for a leftie if there were mirrored versions of game controllers?
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