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Internet Explorer Browser Collection

my-internet-explorer.com

31–40 of 70 posts

Re: Internet Explorer Browser Collection

#31
Weeks of my life have been wasted working around the incidental complexity of IE6. Yet, it was a very sad day when I heard they're killing off Edge.

This tweetstorm of mine[0] is relevant:

I'm sad they are killing it off. Like really, really, sad. Edge is a feat of engineering. Like operating systems, and other major browsers. These things are rare. And they're way too advanced to just kill off.

I remember IE9 being the very first browser to bet on the web being a gaming platform (not counting Flash here). Chrome was the fastest for documents/GDocs-style apps, but nothing beat IE9 in multimedia performance.

I remember learning about layout thrashing and how it causes re-paint and jank. There was an infinite zoom demo somewhere on the internet that worked by resetting width/height on wheel events. Webkit/Gecko/Presto would render it at like 2 fps. Trident? 60 fps with lots to spare.

Interactive audio, pre Audio API was impossible in all other engines. I remember they had rewritten Cut The Rope in JS, but had to use Flash for audio. Reason was, calling el.play () on a fully loaded tag was laggy on all browsers. All except IE9 of course.

I remember they did not support 3D transforms. But the 2D stuff would run the smoothest on IE9. No scaling artifacts; no aliased edges; IOW, actually usable in a multimedia setting.

You cannot have interactive content without smooth animation and responsive audio. This vision, of seeing the web as a multimedia platform, was unique to IE. As in, they were the first one actually delivering on it.

In fact, IE9 was so good, the dev team behind it so talented, it only served to show how all that talent had gone to waste all those years between IE6 and 8. (One out of many examples of financial incentive stifling talent and innovation.)

And it wasn't only technical talent either. Their developer outreach program was special. They sponsored a whole bunch of projects, from rewriting popular mobile games in JS, to original web-based experiences, showcasing what had only just then become possible to do on the web.

That outreach program showed that the open web can be more than a static platform of paper-esque documents. Rather it can be a safe medium of interactive content, allowing ever more complex ideas to be communicated. This was powerful, and inspiring.

Back to the technical side, the vast majority of innovations in EdgeHTML will never be incorporated into Blink. The architectures surely are too different. Edge's innovations will simply bitrot in a close-sourced codebase waiting to be EOLed.

I can't imagine how disappointed the team must be. Years of their best work—truly great work—thrown out. Just like that. To my fellow engineers at Edge: You all did an amazing job. And you deserved better.

Last thing I'd say even if obvious: Use Firefox. Contribute to Firefox. Tell your friends to use Firefox. You'd be fighting the monoculture, AND getting the best browsing experience out there.

[0] https://twitter.com/ariaminaei/status/1072516777937129473

Re: Internet Explorer Browser Collection

#34

Internet Explorer 2, in 1995, had support for VRML. A full 20 years before the Oculus Rift officially launched. I had never heard of that markup language and had to Google it. Talk about being ahead of its time...

IIRC around that time, there was VRML porn that could only be viewed with Netscape Navigator, and IE often struggled with this.

Source: A friend of a friend, of course...

Re: Internet Explorer Browser Collection

#35

Internet Explorer 2, in 1995, had support for VRML. A full 20 years before the Oculus Rift officially launched. I had never heard of that markup language and had to Google it. Talk about being ahead of its time...

Yep. Around that time (1996 I think) I built a prototype UI for doing exploration of a network and its connectivity in VRML.

Re: Internet Explorer Browser Collection

#36

Weeks of my life have been wasted working around the incidental complexity of IE6. Yet, it was a very sad day when I heard they're killing off Edge. This tweetstorm of mine[0] is relevant: I'm sad they are killing it off. Like really, really, sad. Edge is a feat of engineering. Like operating systems, and other major browsers. These things are rare. And they're way too advanced to just kill off. I remember IE9 being…

One of my favourite bits of IE was its high contrast support, which no other browsers had. It actually modified the styles of individual elements (rather than using a global color filter overlay like Chrome), so it performed really well, matched the OS high contrast theme, and could also be adjusted by developers with prefixed media query.

I was glad to hear that Microsoft will be adding it to the new Edge[0]. You can read about how it works in this excellent explainer[1].

[0] https://techdows.com/2019/03/chrome-to-get-native-caret-brow...

[1] https://github.com/MicrosoftEdge/MSEdgeExplainers/blob/maste...

Re: Internet Explorer Browser Collection

#37

Internet Explorer 2, in 1995, had support for VRML. A full 20 years before the Oculus Rift officially launched. I had never heard of that markup language and had to Google it. Talk about being ahead of its time...

Maybe my filter bubble, but VRML was kind of talked about in the late 90s (when we got on the internet) but the implementation, features, and general application state was more of a running joke. Also that's probably why it faded so relatively quickly, nobody used it.

Re: Internet Explorer Browser Collection

#39

Internet Explorer 2, in 1995, had support for VRML. A full 20 years before the Oculus Rift officially launched. I had never heard of that markup language and had to Google it. Talk about being ahead of its time...

Oh I remember playing around with some of the 3D chats that came out using that in the late 90s. I was amazed. (A little post-IE2, mind)

Re: Internet Explorer Browser Collection

#40
post #37

Internet Explorer 2, in 1995, had support for VRML. A full 20 years before the Oculus Rift officially launched. I had never heard of that markup language and had to Google it. Talk about being ahead of its time...

Maybe my filter bubble, but VRML was kind of talked about in the late 90s (when we got on the internet) but the implementation, features, and general application state was more of a running joke. Also that's probably why it faded so relatively quickly, nobody used it.

I remember the most famous techno club from my nearest city used that to provide a virtual room tour on their website. I was too young then to get past the bouncers and liked that feature :)
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