Earlier quoted context omitted.
> then Android's built-in file picker starts up This is not a good thing for VR apps. Unless there's a VR system file picker in the works that I'm unaware of..
I'm curious. Suppose you're a VR app and you invoke a picker to open a... I don't know... you want to open a sound file. How should the picker's UI be to fit into your general VR interface? If a sound file is particularly badly suited, then some other kind of file (but in that case I'm interested in why that's easier/better than sound).
The crucial point is to remain inside the stereoscopic VR view since exiting VR is very disruptive.