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WideNES – Peeking Past the Edge of NES Games

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Re: WideNES – Peeking Past the Edge of NES Games

#32
post #12

This would make a cool art installation. If you can get access to one of those giant screens that you see demo'd at E3. You can visualize the entire Land of Hyrule from Lengend of Zelda. With a tiny Link navigating his way through the world ;)

If you just want big maps, that's already been done (by hand): https://www.google.com/search?tbm=isch&q=legend+of+zelda+map

In the 1980s, books like How to win at Nintendo Games were published with strategies, cheats, maps, and so forth. That particular line of books were cheap black-and-white (well, yellowish, IIRC) paperbacks. But there were full-color glossy strategy books that included full maps for games.

I had a bunch of those books. I didn't even have an NES! (Though I desperately wanted one...) But I was so enamored with video games that I pored over them.

Re: WideNES – Peeking Past the Edge of NES Games

#33
Quoting the statement on the page:

"In the mid 1980s, [...]. Boasting the best sound, the best graphics, and the best games of any home-console to date, it pushed the envelope for what home-gaming could be."

I challenge it as a big, fat lie! Yes, the games might be really great but the best sound and the best graphics in the mid 80s were offered by Amiga (released in July'85 while NES was released in NA in Oct'85.) I know that Amiga has been released as a home computer but originally it's been intended to be game console. So here are my two cents.

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